I recently bought a Game Boy Advance SP as an upgrade to my standard GBA, and went on to look for games that I missed out on back when the Game Boy Advance was the biggest thing in portable gaming. Anyways, I’ve thought about buying Spider-Man: Mysterio’s Menace for years, but could never find a copy at my local Game Stop store. I’ve played many Spider-Man games all the way back to the games of the Sega Genesis to the PS2/Xbox/GameCube generation of video games. Within that time period, I’ve played Spider-Man games that were either really good or really bad. Spider-Man: Mysterio’s Menace falls into an average-to-good category. I don’t hate it, but I don’t absolutely love it either. But it is a satisfying experience never the less. The Good: The game advances like a comic book, as the cut-scenes are presented in comic form. I’m not sure, but the comic artwork looks like it came out of a real comic-book, it’s just that good. The graphics (both background and characters) are very good, especially for a GBA game. The background is almost photorealistic, and the character models look like they are 3D rendered, much like the characters in the Donkey Kong Country games for the Super Nintendo. Spider-Man’s move set is very well animated; I always get joy out of seeing him through an upper-cut or swinging on a web line only to perform a backwards summersault in mid-air. Unlike most GBA games, this one reminded me why Nintendo said that this machine was just as powerful as Sony’s original PlayStation You have an overhead map to choose which level you want to play. You start off with 3 choices, and each level will lead to a branch of more levels and options. This gives a similar level of freedom that Spider-Man vs the Kingpin on the Sega CD offered, but this game is much more limited (possibly) due to the small cartridge size. The Bad: This game is short, and I mean really short. As I said before, this game starts you off with 3 level options, but each of those levels only have 1 or 2 following levels, bringing the grand total of levels to… seven! Wait, what?!? Yeah, it’s short, and even more so once you realize you can beat each level in less than 10 minutes. But at least it’s fun while it lasts. But I would like to see more villains, but you do get a few classics - and the title of the game gives away one of them. There is no save option. Despite that previous game boy games have had built in save batteries, this game does not feature one, but I guess that could be linked to the short length. You do get a password options to continue a game, and luckily the passwords are only six or so digits long. So it is possible to continue a game, but in 2001 (nearly 15 years after Nintendo first used save batteries ), how hard was it for a developer to build in a save feature? The combat is not as varied as I would have liked it, but it works. You can punch, kick, perform an uppercut, and shoot webbing at enemies, but there is no combo system to incorporate strategy into. So you really rely on hitting your enemies before they hit you, bringing the combat system to a form of luck instead of any form of real strategy. Still, with more buttons on the GBA than on the original monochrome Game Boy, there are more control options on a handheld game than previously possible. Closing Comments: In conclusion, if you are looking for a fun short game experience, or if are a diehard Spider-Man fan, then you should pick this up.Read full review
I like this spiderman 🕷 game a lot it's the one I wanted it looks great also and very crisp thanks.
Verified purchase: Yes | Condition: Pre-owned
lost this game a few years back & decided to buy it & i did & the game was just as good if not better than i remember! def would recommend!!
Verified purchase: Yes | Condition: Pre-owned
Great gameplay and great graphics for the console it is on
Verified purchase: Yes | Condition: Pre-owned
It was worth my money.
Verified purchase: Yes | Condition: Pre-owned
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