If you like Sim games, I'm sure "The Movies" will appeal to you. With the included "Star Maker", you can create your own actors and actresses for import into the game. If you want to concentrate on simply making movies and not having the headaches of running the studio, you can play in "sandlot mode." Also, when you have really polished your skills, you can upload your movies to the game's website so you can share them with fans of the game from around the world. I would stronly encourage you to purchase the add-on pack, Stunts and Effects. It adds so much to the game. There are, I feel, a few drawbacks. The biggest one is that you have to be such a "micromanager", doing everyting from casting movies to landscaping your lot. I do wish there was a way to appoint a master groundskeeper or something that would take care of the mundane tasks of placing bushes, park benches, etc. Also, once your writers finish one script, they just kinda wander around the lot. It would be nice if you could type in a script list so that whey they finish one script they could start on another. If you think you're going to create the #1 studio within a matter of months, forget about it. The computer-generated studios get all the big stars and will win all of the awards probably up until the 1940s and then you'll get tossed a few bones. Also, when your stars start to demand an entourage, it seems like that's when the employment lines dry up, so you have to switch some of your other personnel over to be the flunkies for your stars, which can create a whole other set of problems. The best advice is to start slow -- I would not have any more than six stars to deal with, and even that's a handful. Also, just put up the buildings you need and be careful about landscaping and salaries. You can go into debt, but that means you can't build facilities, sets, etc. until you're back in the black. You might also try cutting down on the number of scenes in your movie. There are several advantages to this. First, your stars don't get as stressed, and more importantly, because it doesn't take as long to shoot, you can release it quicker to get the money rolling in. I usually have a couple of "quickie" scripts that are bringing in the bucks while I shoot my several scene epic. I really like being able to zoom in on a movie set and watch what's going on. Sometimes your stars or the director will sneak off for a wee nip if they're a little over stressed. You can also choose to just follow one of your stars or other employees around the lot while they work. All in all, it's a very entertaining and challenging game, but it is not something that you can master in a matter of minutes. UPDATE: This game will NOT run in Vista or Windows 7, not even in XP mode, so if you have a computer that runs a newer operating system, this game will not work.Read full review
This is a very in-depth game, which is good. It will take some time to really get the hang of it and figure out how to keep actors happy and make good movies. It does a good job of helping to make suggestions as to what needs to be done but don't expect too much automatic behavior. I have only played it a little while but it is pretty detailed. Making a good movie is another whole game in itself. Then you have to have the right amenities to keep the staff happy all while trying to make your studio lot attractive to other people for them to come by. I think finding new talent and employees is the hardest part. I haven't found a way yet to go and recruit them. You just have to wait. It will definitely take up time but it can get repetitive if you don't take the time to do the movies (which can also be repetitive). If micro-managed then the game becomes real good and detailed and allows for more doors to open.Read full review
Around middle 2007, I became interested in film as a serious branch of art for people to display their aptitude for emotion, people direction, writing, and decor and compositionary designing. Otherwise known as acting, directing, screenwriting, art directing, and shooting a movie. Since then, my enthusiasm has grown exponentially. Eventually, it would make sense that not only would someone have enthusiasm for viewing an art form, but making it as well. To partially quote the Bible, "it is easier for a camel to pass through the eye of a needle", than to get a film project finished. Therefore, I searched for some easier way for someone without any connections to make some sort of movie. I found this in the game, "The Movies". I bought this game having played a friend's copy earlier and falling in love with the idea. I would say that this game gives you an unprecedented amount of control over your product, even providing you with camera moves and character moments you might not have thought about before. The negatives are nagging. There is no concrete way to ensure continuity in your script, unless you are serious enough to write it out on paper outside of the game. The biggest lack? At the start of a new project, you are provided with certain choices as per the genre of your movie. First of all, it is personally insulting to be required to restrict your movie to a certain genre. Unless, of course, you want to make a strictly genre movie, which I'm not interested in in the least bit. Second, the genre choices are as follows: romance, sci-fi, action, horror. Where is the drama? Drama is the ultimate movie genre from which all others derive. Preferably, a drama remains a drama whether it has action, science fiction or romance elements. Alas, "The Movies" is not concerned whether a psuedo-auteur has the options he wants. The title says it all. It's not called, "Film", "Plot", "Directing", or even "Drama". This is about "The Movies". Most of the time spent playing is in making a new project. Most of the actual focus of the game is on owning your own film studio. You are forced into banal chores such as assigning directors and actors to your assorted projects starting up. Making sure the facilities are up to date, and making decisions based on budgetry limitations. This is something I abhor, being of the theory that an artist should be able to work of his own accord, regardless of budget, time, or other things. Most directors don't mind small budgets anyway. Back to the game, it is boring dealing with the money and construction and people and bathrooms. Then again, you could treat that as an artistic vision in and of itself, if you are interested in that sort of thing. I am not. All in all, if you desperately want to test out your ineptness with coherent filmmaking (and everyone is inept for at least the first movie), this game is worth the buy even if you have to wade through boring capitalist financial gaming first before you can truly create. Go ahead, buy it.Read full review
So far, I've only played the demo. But I just bought the full version on Ebay. This is a great sim type game, especially if you like the idea of running a movie studio. Sometimes, it's gets too detailed, as you find yourself having to micro manage Stars moods and relationships with other Stars. But to my knowledge, there is no other game just like it, and it has a lot of replay-ability.
Great Game for all of those who dreamed about running thier own hollywood set. You can manipulate everything from what your stars where to what props end up on your movie set even import your own sound files to go along with your movie production. The game starts off fairly easy but then gradually increases in complexity as the actors begin to get more fussy the higher their star rating gets. You get to choose from a huge variety of buildings and sets as well as studio lot decorations. You compete against 5-6 different AI ( artifical Intelligence ) and have an oscar-like award ceromony at the end of each year where you can win bonuses. I would deff. recomend this game to people 13+ becuase it does get a bit complex, if you like the Sim-like games, then this is the one for you!
The game is based on interesting ideas, not only the strategy of building your movie company from the ground up, but also being able to build your own movies, selecting actors, camera angles, and what not to share with others. Unfortunately the implementation is totally muffed. The tutorial is long, and the game incredibly more so. The micromanagement builds up quickly, and there is a lot of detail going on in the background that I can't tell what is important, and what isn't. I quit from boredom about 1925, which is hardly into the game. Even the hardware aspect gave me trouble, the Star builder didn't like my graphics card, and I have a reasonable one. The actors' heads just came out a jumble of blocks. The ability to make movies is pretty low-res, comes out like a cartoon with Sims characters. Many details could use explanation, like which stats are important for which kind of star, what the various announcements/special events mean in game terms, and so on. I don't recommend purchasing this game, except possibly when it hits the bargain bin. Expect a lot of work playing this.Read full review
In this game you do control every aspect of you movie studio. The game starts in the 20's and runs up to the present day. I have been playing it for hours and am now currently in the mid to late 40's. The actors age, become stars, recieve publicity, start relationships with each other, and retire. It includes award shows every 5 years. Some of which I have won. I have even had the biggest star in the country created by me and working for me. It was a thrill. I loved The Sims games both the first edition and The Sims 2. I would highly recommend this game for anyone that liked The Sims. However it does take time to play. You must want a game that is ever changing and will take hours upon hours to play. Nothing is ever the same in it and I must say it is very challenging. Worth the money.Read full review
I had awaited the release of this game from when I first heard that Lionhead was releasing a simulation game that would let you make your own movies. But once again, Lionhead promised us the world and gave us Wisconsin. The content is limited, the game play tacky, and the universatility (made up word but you get the idea) was merely so-so. Despite all this I do find myself going back to the game from time to time and I don't know why.
Very fun game. If you love the Sims, you're going to love this. It's very user friendly, basically, it's easy to catch onto just by doing the step by step tutorial. It's like any progression, real life game, you start from the bottom and make your way up. Once you get your stars going, your lot poppin', you're going to feel the satisfaction. I would definitely recommend to this ANYONE who enjoys the Sims as much as I do.
The game call The Movies lets you make movies. You can direct a horror sci fi western or romance. The Sets are just a treat to look at. You really get the feel of the contruction of them. You can hire and fire your actors or actresses. Maybe they need that nip tuck. You can have them get one. You start in the beginning when movies were first started and gradually movie to modern day or deep into the future. As you progress in the game you will receive rewards of new technology to produce the movies faster. As they say in the Quiet on the Set, roll em and take 2 and Action!
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