Really makes you think and use strategy. Even my 5 year old enjoys it. Definitely a great and different Mario game to add to the collection.
Verified purchase: Yes | Condition: New
The game plays a lot like Sticker Star, which wasn't very warmly welcomed by fans of the Paper Mario series. Once again, attacks in battles depend on you having the right stickers...I mean, cards, in your inventory. Once again, Things return, and this time at least you get some more hints on which Thing you'll need at a given moment. The actual new mechanic of this game is paint. This time around, you have a RYB color meter that gets used up whenever you use colorless cards, whack colorless stuff, and that's about it. Depending on where you are in the game, paint can be graciously provided to you in boatloads, even when you don't need it. Other times, you can find yourself mindlessly whacking at a tree, trying to get some precious blue paint from the green the tree gives you. That's something that sounds really fun in concept: color restoration. By whacking blank objects with your hammer, some of your paint gets used in order to return color to that particular object. Sometimes you gotta whack around until the blank surface is completely colored, which can be troublesome every now and then. Battles are one of the complains I have with this game. They are, essentially, completely needless. They can be cumbersome if you don't have the right attack cards in your inventory, which prompts one to go back to town after completing a stage, in order to buy more jump or hammer cards (get the colorless ones, they are vastly cheaper, and you won't be running out of paint very often). As I mentioned before, finding paint is often as easy as whacking a background object of the color you require, so it being a reward for winning battles is kind of confusing. Coins are extremely easy to obtain as well. One hour into the game, I had already obtained over 1,000 of these. The only battle-exclusive reward I can think of is hammer experience, which levels up your hammer, but only in the aspect of how much paint it can hold. The damage it causes is not increased, confusingly. In the terms of visuals and music, both are astonishingly good. Color Splash manages an extremely realistic aesthetic of an arts-and-crafts landscape, with every detail of the world looking like it could belong right in a diorama and the music ends up being quite catchy. Content-wise, I have yet to complete the game, but so far, it seems roughly the same as Sticker Star. Small, self-contained stages that only have one or two objectives each, with you having to traverse the stage once again to get the second one. The most disappointing part of this game so far are the Roshambo Temples, which, as the name implies, are places dedicated solely to games of rock-paper-scissors. These often involve the luck-based factor that characterizes this game, which can end up being quite frustrating if RNGs aren't on your side. The writing in Color Splash is one of its saving graces. Interestingly, the enemies in the game have the most interesting dialogue, with witty remarks when they drag you into combat. Overall, the game seems to be a slightly better written and looking continuation of Sticker Star, albeit still a far cry from the original three games in the series. If you plan on getting it, make yourself a favor and try to find a used or discounted copy: you do not want to pay $60 for this. At most, $20.Read full review
Verified purchase: Yes | Condition: New
Let me start by saying that my two favorite Paper Mario Games are the first one on N64 and TYD on Gamecube. There is one thing I have realized about Nintendo; They love getting creative and going off the beaten path... and sometimes their ideas seem awful. That being said, they almost ALWAYS provide great content and a game that keeps you wanting more. I hated Sticker Star because I wasn't open minded, and only played it for maybe 2 hours. So much upset me about the battle system and the lack of RPG elements. I didn't give it a chance. I still bought Color Splash and it seems similar in ways, which means I should go back and play through Sticker Star. Color slash is hilarious, has a compelling story, and allows you to think creatively while not putting too much effort into it. It's not the hardest Paper Mario by any means, but it's up there with the best of them as far as fun factor. The music is also AMAZING. I never leave reviews, but I feel more people need to give this game a chance. Read full review
Verified purchase: No
This game has memorable characters and countless hilarious moments. It also has reflective moments that you might not expect. The soundtrack is absolutely incredible, featuring some of the best music I’ve heard.
Verified purchase: Yes | Condition: Pre-owned
Let me say I still think it could’ve been different in so many ways. However I appreciate Nintendo and IS trying to experiment with their games. It’s just that the battle system could be changed back to the original Paper Mario days. The battle system is still treated as like a puzzle and frankly I feel like that should be left out. It still was a fun game though, and I tried to approach this with an open mind. I just wish they would bring back TTYD mechanics again.
Verified purchase: Yes | Condition: Pre-owned
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