Game Programming with Python, Lua, and Ruby by Tom Gutschmidt (2003, Trade Paperback)

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By Gutschmidt, Tom.

About this product

Product Identifiers

PublisherCourse Technology
ISBN-101592000770
ISBN-139781592000777
eBay Product ID (ePID)5937052

Product Key Features

Number of Pages472 Pages
LanguageEnglish
Publication NameGame Programming with Python, Lua, and Ruby
SubjectProgramming / Games, Video & Electronic, Programming Languages / Python
Publication Year2003
TypeTextbook
AuthorTom Gutschmidt
Subject AreaComputers, Games & Activities
FormatTrade Paperback

Dimensions

Item Weight28 Oz
Item Length9.1 in
Item Width7.5 in

Additional Product Features

Intended AudienceScholarly & Professional
SynopsisGet ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section'you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby'including functions, string handling, data types, commenting, and arrays and strings'are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!, Get ready to dive headfirst into the world of programming Game Programming with Python, Lua, and Ruby offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section'you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section Similar features in Python, Lua, and Ruby'including functions, string handling, data types, commenting, and arrays and strings'are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again

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