Oops! Looks like we're having trouble connecting to our server.
Refresh your browser window to try again.
About this product
Product Information
Arising from the same unholy concoction as its immediate predecessor in the series, Resident Evil 5 looks like a third-person shooter, plays like a first-person shooter, and feels like a survival-horror game. As in the acclaimed Resident Evil 4, an up-close, over-the-shoulder perspective allows players to see the heroes in action. Accessible aiming controls and fluid graphics make for quick, intuitive weapon use. Creepy settings, un-human enemies, and keen pacing create experiences of tense exploration, startling surprise, and overwhelmingly outnumbered desperation. The first in the Resident Evil series designed for Xbox 360 and PlayStation 3, the game presents its horrors in high-definition, built on a custom-enhanced version of Capcom's MT Framework game engine.<br><br>The story takes place in Africa, in the fictional desert country of Kijuju. The game is set about a ten years after the events of the original Resident Evil, and features the original game's character Chris Redfield in the lead role. He is accompanied by a skilled mercenary named Sheva Alomar. The two make a good team, and many of the most challenging situations in the game are best overcome with teamwork. When one of the two characters has been subdued or wounded, the other can "help" or "heal" with the press of a button. Other circumstances call for particular solutions, such as one player drawing enemies out of cover while the other picks them off with rifle shots from a safer location.<br><br>Both characters are agents of a international group known as the Bioterrorism Security Assessment Alliance (or BSAA), on a mission to investigate the origins of the nefarious Tyrant virus, variants of which have been responsible for turning ordinary people and animals into mindless, zombie-like killing machines throughout the Resident Evil series. The game's levels are a mix of spooky, scripted runs and open-ended battles that develop dynamically. Although facing surprise attacks and overwhelming odds, a run-and-gun approach won't last; it takes situational tactics and good ammo management to make it through each stage. Online multiplayer co-op is available throughout the game, in which one player controls Chris and the other controls Sheva.
Product Identifiers
PublisherCapcom
MPNBLUS-30270
UPC0013388340088
eBay Product ID (ePID)56232984
Product Key Features
RatingM - Mature
GenreShooter
FeaturesTense, explosive gameplay in the style of the award-winning Resident Evil 4 High-def graphics and sound unprecedented in the Resident Evil series Play as Chris Redfield, stalwart hero of the original Resident Evil and Code Ver
PlatformSony PlayStation 3
Game NameResident Evil 5
Additional Product Features
Release Year2009
Number of Players1-2
Country/Region of ManufactureUSA
Control ElementsGamepad/Joystick
ESRB DescriptorBlood and Gore, Intense Violence, Strong Language
If you liked Resident Evil 4, 5 is the most similar game to it. Same style, same game play, same controls. It might be a bit easier though. At points in the game, I had to waste items because I didn't have enough room to store everything I got during a chapter. It also takes longer to die because you're healed several times before you're finally dead. The environments are brighter and not as scary, it's not as dark and creepy, and it's a bit faster paced. Changes from 4 are: You don't save at a typewriter or buy items from a merchant. You save automatically at the end of each chapter, and you can buy items at the end of each chapter or whenever you die. You also have a partner with you during the entire game. She helps you, she stores her own inventory, you can upgrade her weapons as well as yours, and she can heal you if you're dying. If you like 4, 5 is the next best thing.
Awesome game play and graphics. Challenging the mind and reflexes at every stage and great story continuity. Like every game in the Resident Evil franchise, it is not just a rehash of the games that came before it but, a stand-alone adventure. That is not to say that knowing the progression up to this point is not useful but, it is not necessary by any means. I can't wait to go back at the game set on the highest difficulty.