The second and final installment of R-Type on the super Nintendo, and the final installment of R-Type on a Nintendo Console, R-Type III sends the series off with in a blaze of glory. Featuring an impressive soundtrack, great graphics, and brutal difficulty, R-Type III is considered by many to be the finest in the franchise; myself included. Series staple shmup gameplay returns, as polished as ever, and for the first time, the player is offered their choice of Force (a biomechanical weapon system unique to R-Type), each bringing its own different types of lasers and independent functionality, adding a depth to the gameplay that previous R-Types didn't really have. Since there are essentially three different styles for the player to master, the replay value of R-Type III is pretty high. Unlike "bullet hell" style shooters, the player ship in R-Type is very rarely ever outmatched in terms of firepower, but instead, the sheer number of enemies, difficulty of the bosses, and design of the stage is what gives the archetypal R-Type its difficulty - do you have what it takes to put the hurt on the Bydo Empire? The lesser gamer need not apply, as the R-Type franchise has its own definition of "fair". Beginners may find the gameplay too difficult to make it past even the first stage, but those who stick with it, determined to see it through to the end will discover a sense of pride that can come only from having bested a shoot-em-up. The hefty price tag this game commands is probably a turn off to all but the most seasoned collectors, but if you ever manage to find it for a price you feel fits your budget, you'll find it to be worth every penny.Read full review
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Fun game to play.
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Outstanding. Flawless. Speechless. You rock!!!
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Ridiculously difficult, but well worth the struggle.
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Amazing.
Verified purchase: Yes | Condition: Pre-owned
Classic game. Have Super R-type, and enjoyed it. Glad to find next release. Good price. Enjoy space games. It is a challenging game, like its former release.
My all-time favorite "shmup" game. I can't even say what it is, exactly, that puts this game above Gradius III, or Gate of Thunder, or even more recent shmups like Einhander for me. I guess it's that the level design is superb and the force-weapon and power-ups seem to be more thoughtfully designed than any other shmup I've played. It's wonderfully hard, but thanks to supsend points on virtual console you don't even have to beat it in one sitting like you did on the SNES. If you like shooters, this is a no-brainer.
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