In 1982, TRON (along with Blade Runner) was nothing short of breathtaking. And, although it was originally panned by critics, those who have taken the time to look closer, have noticed that there is more to this film than there first seems to be. I find it surprising that many are critical of the 'unbelievable' aspect of this film. However, never is the audience expected to believe that this is the way the computer world really works or that a person could ever be zapped into a computer. In fact, to allude to the type of story that the audience is being presented with, TRON does a near-quote of Alice In Wonderland, with 'Stranger and stranger.' Perhaps Kevin Flynn fell down the rabbit hole…. And – for those who think TRON is a Disney film – watch the production notes and you'll discover that this is not a Disney film (although they did fund it). Of most obvious interest is the fact that TRON pushed the computer graphics technology of the time to its limits and beyond. And – despite many who have said that its graphics are primitive, they're confusing resolution with texture-mapping. The truth is, the number of colors displayed and the resolution shown in the computer-generated components in TRON is higher than most desktop displays – even today. To output to film with the level of sharpness and smooth gradients seen in TRON, you'd need at least 24 or 32-bit color, with a horizontal resolution of approximately 3000 to 4000 pixels. On top of that, it was the first film to use transparency in 3D CGI (the solar-sailor simulation). To my knowledge, texture-mapping didn't exist in 1982. Fortunately, the lack of texture mapping works well with the stylized look of the film's 'world inside the machine.' Tron entertained me immeasurably when I was a child growing up on the cusp of VHS technology. As an adult who is having endless fun with the recordable DVD technology, it entertains me even more. Few things grow more relevant with time, in both happy and sad ways, but Tron is amongst them. If every science-fiction film in which computers and artificial intelligence figured heavily were up to this standard, film critics would have a lot less to do.Read full review
While this film didn't foresee gamesters hunkered over their "home PC's", and suggested that "arcade machines" would be the big "virtual draw", it certainly nailed the idea of computer generated alternate realities populated by "users" and their programmed games. The special effects in this little jewel of a movie are great, and definitely stand the test of time. This is a "fantasy fan's fun futuristic frollic" and parallels it's imaginative "electronic virtual world" against The Real World with interesting and thoughtful insights and imagery.
Awesome movie! Definitely one of my favorites from the 80s. I wish I could go back in time...
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I Love It!
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