New Media Reader by Nick Montfort (2003, Hardcover)

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HardCover Copy! (Dust jacket may be missing) Fairly worn but fully readable and intact. May have remainder marks on outside edges. Item Condition: Used - Acceptable.

About this product

Product Identifiers

PublisherMIT Press
ISBN-100262232278
ISBN-139780262232272
eBay Product ID (ePID)2269040

Product Key Features

Book TitleNew Media Reader
Number of Pages840 Pages
LanguageEnglish
TopicMedia Studies, Methodology, Internet / General, Social Aspects / General, Telecommunications
Publication Year2003
IllustratorYes
GenreComputers, Technology & Engineering, Social Science
AuthorNick Montfort
FormatHardcover

Dimensions

Item Height1.5 in
Item Weight54.6 Oz
Item Length9.3 in
Item Width8.3 in

Additional Product Features

Intended AudienceTrade
LCCN2002-026412
Dewey Edition21
TitleLeadingThe
Reviews"The New Media Reader...is my if-you-can-only-take-one pick for a computer history vacation suitcase-stuffer." Michael Swaine Dr. Dobb's Journal, A stunner...-- Brian Kim Stefans , New York Fine Arts Quarterly -- The New Media Reader ...is my if-you-can-only-take-one pick for a computer history vacation suitcase-stuffer. -- Michael Swaine , Dr. Dobb's Journal --, The New Media Reader ...is my if-you-can-only-take-one pick for a computer history vacation suitcase-stuffer., "The New Media Reader...is my if-you-can-only-take-one pick for a computer historyvacation suitcase-stuffer." Michael Swaine Dr. Dobb's Journal
Grade FromCollege Graduate Student
Dewey Decimal302.23
SynopsisA sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media., A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs-many of them now almost impossible to find-that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II-when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared-and the emergence of the World Wide Web-when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation., A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II--when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared--and the emergence of the World Wide Web--when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.
LC Classification NumberTK5102.5.N48 2003

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