GenreTechnology & Engineering, Fiction, Games & Activities
AuthorDaniel Mersey
Book SeriesOsprey Wargames Ser.
FormatTrade Paperback
Dimensions
Item Height0.2 in
Item Weight8.8 Oz
Item Length9.7 in
Item Width7.2 in
Additional Product Features
Intended AudienceTrade
LCCN2016-303402
Dewey Edition23
Reviews". . . I found the activation system intriguing and enjoyed the simplicity of the game." -- Must Contain Minis "The value of [Osprey Wargame] books is unbelievably good. Generally, $20 can get you an interesting ruleset with great artwork . " --Jacob Stauttener, Must Contain Minis, ". . . I found the activation system intriguing and enjoyed the simplicity of the game." - Must Contain Minis
Series Volume Number13
Dewey Decimal793.92
Table Of ContentOverview/ Understanding the basics/ Playing the game/ Army lists/ Strategies and tactics/ Sample armies/ Scenarios/ Campaigns
SynopsisWhether you're a nameless Dark Lord looking to conquer the known world, a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne, Dragon Rampant allows you to bring those battles to the tabletop. Developed from the popular Lion Rampant system, Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios, army lists, and full rules for magic and monsters give players the opportunity to command unruly orc warbands, raise armies of the undead, campaign across an antediluvian world as the warchief of a barbarian tribe, or exploit the power of mighty creatures and extraordinary sorcery. An army usually consists of 6-8 units comprised of 6-12 individually based figures. These small units move and fight independently, assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage., A simple, fun and inexpensive wargames ruleset that allows players to fight fantasy battles on the tabletop.
Quick rules for fantasy table top gaming. Very flexible in your army unit constructions, with 6 to 12 figures per warband the norm. but it even allows single figure warbands. (THINK HERO, OR WIZARD, OR MONSTER CHARACTER). Each unit in your army roles to see if they obey orders or not, with various modifiers. This keeps the fog of war ever present . The rules come with a section of pre-determined armies and their stats that you can use, or make your own. These rules are not made to follow any manufactured line of figures or setting, but are made to allow you to create your own worlds and people. All in all a welcome breath of fresh air into a gaming universe that has become far too slave-like to certain fantasy companies.