Classic game for the Sega Genesis, probably one of the top 10 games ever made for that system. Copies are becoming hard to find, and combined with the very high demand, you will pay a large sum of money to procure a copy but this is a game that any Sega Genesis collector should own. Gameplay is fun and engaging, and challenging enough to keep hard core gamers engaged. A classic and one that is worth picking up if you get the chance. Enjoy!
Verified purchase: Yes | Condition: Pre-owned
this is hands down the hardest Contra game EVER. i played it for 6 hours straight and only go to the 4th stage. None of the cheats work on this version, so good luck! I ended up playing it on an emulator but still couldn't get past the last boss. Still a really awesome Contra game. Good: + 4 different characters with different sets of weapons. Browny the robot is one of the best and Sheena is pretty great too. Ray and Fang are alright, but the other two have the best guns. + Levels are fun and inventive, lots of robots to fight. At the end of level one, you can choose two different paths which will give you different story endings. Bad: - You can only get up to 3 lives and 5 continues. One hit will kill you just like the other Contra games. The Japanese version supposedly had a life bar, but the left that out of the American version. - you lose whatever gun you have when you die, but then again same as the other Contra games. - There are sometimes three bosses per level. They can get very tough, but they all have a pattern.Read full review
The Contra series (which began in arcades and gained widespread fame and fortune on the NES) is notorious amongst gamers for its difficulty. You play a pair of "Rambo" inspired soldiers gunning for countless faceless enemy soldiers, robots, and H.R. Giger inspired aliens. Most children of the 80's remember the "Konami Code" to get 30 lives and make the NES game beatable. Granted, people HAVE beaten Contra without cheats, codes or save states (via emulation), but it requires a level of memorization and lightning fast reflexes that most adults (never mind most kids) lack. Moving on to the 16-bit era, Contra III was released on the SNES, where it took advantage of the increased graphics and sound technology as well as having more buttons. The follow up was Contra: Hard Corps on the Genesis. The graphics are comparable to Contra III on the SNES, with slightly smaller characters, fewer colors, and less detail. However the adventure is completely new. This time around there are four selectable characters (two players must choose different characters) with different selections of weapons (the power ups conform to each player's inventory). The four characters include a man, woman, a wolfman, and a robot (who can hover a bit like Princess Toadstool in Super Mario Bros. 2). Unlike Contra III, you cannot do the "two fisted spinning attack" with your guns. Like Contra III, you have screen clearing bombs that you can collect (with a different, and I think cooler, special effect when they are used). Again, players die in one hit from attacks (baring special circumstances). Like Contra III, you can press a key to "stand in place" while aiming (rather than running and aiming as you normally do), and do a "slide" maneuver that can sometimes save your neck. The "top down" battles in Contra III (which were like those in NES Super C only with rotation effects that made it a bit more confusing) are replaced with alternate sequences wherein you are riding on hover bikes or running towards the screen being chased by giant monsters (quite exciting, albeit frustrating). The graphics, while great for the Genesis, may strike some as a bit monochromatic. Usually however a grayish or bluish level will be spruced up by the arrival of a brightly colored boss monster that fills most of the screen and is animated in segments (reminiscent of Konami's treatment of such characters in the excellent "Castlevania Bloodlines"). Like the rest of the series, these games have a high level of action, but also frustration, since everything can kill you, and the screen is often filled with enemies, and the bosses are often extremely cheap. To remedy this, since there is no "30 lives code" for the US version, I suggest a game genie for any normal person who wants to enjoy this game and yet retain their sanity! There are codes out there to give you 25, 60 lives, and a level select. Like other games in the series, there are also "climbing" sequences in which touching the bottom or edge of the screen instantly kills you (even if there was a safe platform there just a second ago). This is unfair to players, but it is no different than earlier titles, so Contra veterans will be used to it. There is some digitized speech, it is muffled, but understandable. Despite the high level of challenge, this is a great game. Graphics: 8/10 (for the Genesis) Controls: 7/10 Sound: 6/10 (mostly explosions, which sound great) Overall: 8/10Read full review
This Contra is awesome for the Genesis. Controls are tight and responsive, and the graphics and sound are superb. It IS rather difficult, so I recommend using a Game Genie at first until you get the hang of it.
Verified purchase: Yes | Condition: Pre-owned
"Hard Corps" was a largely unknown release in the Contra series in its time, due to the fact that it came out very late in the lifespan of the 16-bit era. Now, decades later it has become legendary. Unlike "Contra Force" and some of the later Contra incarnations, this feels like an actual sequel, perfectly fitting to the matrix of Contra, Super C, and Alien Wars. The gameplay is perfect, like its predecessors, and if you thought the other Contras were difficult, this one is cranked to eleven!! The ludicrous speed of the game, multiple characters with unique attributes, and actual storyline are welcome additions to the series. Otherwise expect more of the exact style and action you love, with graphics that push the Genesis to limits you never knew existed. 10/10
Verified purchase: Yes | Condition: Pre-owned
I this game but I’m not very good at it because it’s very challenging. Still a great time while mad high on cannabis & those 16-bit graphics bring you back to the mid 1990s!
Verified purchase: Yes | Condition: Pre-owned
This is Contra on 'roids, and, in some instances, psychedelic drugs! The game play mechanics are spot on, the difficulty is just what you'd expect from a Contra game, the music is PERFECT, the graphics are incredibly eye-gasmic, and it's a must have for your Sega Genesis collection!
Verified purchase: Yes | Condition: Pre-owned
Seriously, as a child I rem me growing up thinking the original Contra for NES was hard - this blows it out of the water, but in a good way. The game is fan, fast paced, and a great buy for anyone looking for hours of entertainment!
Verified purchase: Yes | Condition: Pre-owned
I heard so many good things about this game and was really excited when I found it CIB for a decent price... my this game is not very good in my opinion. Yes the graphics are good and the programming of sprites is amazing, but the gameplay is below par. Perhaps the manic style gameplay and never ending enemies that keep respawning in the most repetitive and annoying way possible. I did not find this fun at all, although very challenging as others have mentioned. There are so many better games for the genesis jn this category: Rolling Thunder 2 and 3, Rocket knight, Shinobi series, Ghouls n Ghosts, Rambo 3, Alien Storm, Shadow Blasters, Blades of Vengeance,Alesia Dragoon, Trouble shooter...I could go kn and on. Stay away from this game unless you like manically face paced games like Marvel vs Capcom. This one did not fit the bill for me !Read full review
Verified purchase: No
The case doesn't feel as solid as a real sega genesis case, it doesn't have that same kind of solid snap as an authentic one, but still does a good job of holding the game and manual.
Verified purchase: Yes | Condition: New
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