Object-Oriented Python : Master OOP by Building Games and GUIs by Irv Kalb (2022, Trade Paperback)

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Object-Oriented Python : Master OOP by Building Games and Guis, Paperback by Kalb, Irv, ISBN 1718502060, ISBN-13 9781718502062, Brand New, Free shipping in the US "This guide to mastering object-oriented programming with Python covers the basics of building classes and creating objects through clear examples using the pygame package. Also explores key concepts like encapsulation, polymorphism, and inheritance as well as best practices for coding with objects"--

About this product

Product Identifiers

PublisherNo Starch Press, Incorporated
ISBN-101718502060
ISBN-139781718502062
eBay Product ID (ePID)21050413467

Product Key Features

Number of Pages416 Pages
Publication NameObject-Oriented Python : Master OOP by Building Games and Guis
LanguageEnglish
Publication Year2022
SubjectProgramming / Games, Programming / Object Oriented, General, Programming Languages / Python
TypeTextbook
AuthorIrv Kalb
Subject AreaMathematics, Computers
FormatTrade Paperback

Dimensions

Item Height1 in
Item Weight27.5 Oz
Item Length9.2 in
Item Width7 in

Additional Product Features

Intended AudienceTrade
LCCN2021-044174
Dewey Edition23
Reviews"If only I could have learned programming with this book! Any sufficiently advanced Python code will work with classes and Irv Kalb has provided a useful, fun introduction to Object-Oriented Programming (OOP). The projects start simple and build upon each other, always with a specific outcome in mind. For example, the first example is a basic card game written in procedural Python. A dozen chapters later, you'll be including card graphics and keeping track of the state of the deck with OOP concepts like encapsulation, polymorphism, and inheritance--all without reading a dry textbook. Object-Oriented Python is a fun way for new coders to level up their skills." -- Adam DuVander, EveryDeveloper
IllustratedYes
Dewey Decimal005.117
SynopsisObject-oriented programming (OOP) is a paradigm that combines data and code into cohesive units, allowing you to think differently about computational problems and solve them in a highly reusable way. Aimed at intermediate-level programmers, Object-Oriented Python is a hands-on tutorial that goes deep into the core tenets of OOP, showing you how to use encapsulation, polymorphism, and inheritance to write games and apps using Python. The book begins by demonstrating key problems inherent in procedural programming, then guides you through the basics of creating classes and objects in Python. You'll build on this groundwork by developing buttons, text fields, and other GUI elements that are standard in event-driven environments. You'll also use many real-world code examples and two pygame-based packages to help turn theory into practice, enabling you to easily write interactive games and applications complete with GUI widgets, animations, multiple scenes, and reusable game logic. In the final chapter, you'll bring it all together by building a fully functional video game that incorporates many of the OOP techniques and GUI elements covered in the book. You'll learn how to: Create and manage multiple objects using an object manager object, Use encapsulation to hide the inner details of objects from client code, Use polymorphism to define one interface and implement it in multiple classes, Apply inheritance to build on existing code, Object-Oriented Python is a visual, intuitive guide to fully understanding how OOP operates and how you can use it to make your code more maintainable, readable, and efficient-without sacrificing functionality. Book jacket., Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming -- encapsulation, polymorphism, and inheritance -- and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python., Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming - encapsulation, polymorphism, and inheritance - and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.
LC Classification NumberQA76.64.K3563 2021

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