Enterprise Gamification : Engaging People by Letting Them Have Fun by Mario Herger (2014, Trade Paperback)

Prepbooks (223629)
99.4% positive feedback
Price:
$35.98
Free shipping
Estimated delivery Wed, Aug 20 - Sat, Aug 23
Returns:
30 days returns. Buyer pays for return shipping. If you use an eBay shipping label, it will be deducted from your refund amount.
Condition:
Brand New
Number of Pages: 368. Weight: 1.61 lbs. Publication Date: 2014-07-01. Publisher: Createspace Independent Publishing Platform.

About this product

Product Identifiers

PublisherCreateSpace
ISBN-101470000644
ISBN-139781470000646
eBay Product ID (ePID)202473136

Product Key Features

Book TitleEnterprise Gamification : Engaging People by Letting Them Have Fun
Number of Pages368 Pages
LanguageEnglish
TopicOrganizational Behavior
Publication Year2014
GenreBusiness & Economics
AuthorMario Herger
Book SeriesEnterprise Gamification Ser.
FormatTrade Paperback

Dimensions

Item Height0.8 in
Item Weight31.9 Oz
Item Length10 in
Item Width8 in

Additional Product Features

Intended AudienceTrade
SynopsisResearch shows when people are engaged they are more productive. That's why gamification has caught on in the corporate world. The clever combination of fields such as game design, psychology, motivation theory, neurophysiology, and behaviorism has been shown to benefit stakeholders in surprisingly effective ways.This landmark book examines the prevailing notion that simple rewards and competition are effective means for engaging people, and shows how gamification designs can be applied to support long-term collaboration, creativity, productivity, loyalty, and learning. Based on evidence from many research papers, use cases, and practical examples you will learn how to create effective and fun gamification designs for one or multiple systems in a local or global context.Enterprise Gamification is the most comprehensive and scientifically rigorous book yet written in this exciting new field., Research shows when people are engaged they are more productive. That's why gamification has caught on in the corporate world. The clever combination of fields such as game design, psychology, motivation theory, neurophysiology, and behaviorism has been shown to benefit stakeholders in surprisingly effective ways. This landmark book examines the prevailing notion that simple rewards and competition are effective means for engaging people, and shows how gamification designs can be applied to support long-term collaboration, creativity, productivity, loyalty, and learning. Based on evidence from many research papers, use cases, and practical examples you will learn how to create effective and fun gamification designs for one or multiple systems in a local or global context. Enterprise Gamification is the most comprehensive and scientifically rigorous book yet written in this exciting new field.

All listings for this product

Buy It Now
Any Condition
New
Pre-owned
No ratings or reviews yet
Be the first to write a review