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About this product
Product Identifiers
PublisherCreateSpace
ISBN-101470000644
ISBN-139781470000646
eBay Product ID (ePID)202473136
Product Key Features
Book TitleEnterprise Gamification : Engaging People by Letting Them Have Fun
Number of Pages368 Pages
LanguageEnglish
TopicOrganizational Behavior
Publication Year2014
GenreBusiness & Economics
AuthorMario Herger
Book SeriesEnterprise Gamification Ser.
FormatTrade Paperback
Dimensions
Item Height0.8 in
Item Weight31.9 Oz
Item Length10 in
Item Width8 in
Additional Product Features
Intended AudienceTrade
SynopsisResearch shows when people are engaged they are more productive. That's why gamification has caught on in the corporate world. The clever combination of fields such as game design, psychology, motivation theory, neurophysiology, and behaviorism has been shown to benefit stakeholders in surprisingly effective ways.This landmark book examines the prevailing notion that simple rewards and competition are effective means for engaging people, and shows how gamification designs can be applied to support long-term collaboration, creativity, productivity, loyalty, and learning. Based on evidence from many research papers, use cases, and practical examples you will learn how to create effective and fun gamification designs for one or multiple systems in a local or global context.Enterprise Gamification is the most comprehensive and scientifically rigorous book yet written in this exciting new field., Research shows when people are engaged they are more productive. That's why gamification has caught on in the corporate world. The clever combination of fields such as game design, psychology, motivation theory, neurophysiology, and behaviorism has been shown to benefit stakeholders in surprisingly effective ways. This landmark book examines the prevailing notion that simple rewards and competition are effective means for engaging people, and shows how gamification designs can be applied to support long-term collaboration, creativity, productivity, loyalty, and learning. Based on evidence from many research papers, use cases, and practical examples you will learn how to create effective and fun gamification designs for one or multiple systems in a local or global context. Enterprise Gamification is the most comprehensive and scientifically rigorous book yet written in this exciting new field.