Nerdy Dozen #2: Close Encounters of the Nerd Kind by Jeff Miller (2015, Hardcover)

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The Nerdy Dozen #2: Close Encounters of the Nerd Kind by Miller, Jeff [Hardcover]

About this product

Product Identifiers

PublisherHarperCollins
ISBN-100062272659
ISBN-139780062272652
eBay Product ID (ePID)201693070

Product Key Features

Book TitleNerdy Dozen #2: Close Encounters of the Nerd Kind
Number of Pages272 Pages
LanguageEnglish
TopicAction & Adventure / General, General
Publication Year2015
GenreJuvenile Fiction
AuthorJeff Miller
Book SeriesNerdy Dozen Ser.
FormatHardcover

Dimensions

Item Height0.9 in
Item Weight12.2 Oz
Item Length8.5 in
Item Width5.8 in

Additional Product Features

Intended AudienceJuvenile Audience
LCCN2014-958871
Dewey Edition23
TitleLeadingThe
Grade FromThird Grade
Series Volume Number2
Dewey Decimal[Fic]
Grade ToSeventh Grade
SynopsisOut of this world! Neil Andertol never thought playing video games would make him a real-life hero. But then his favorite game, Chameleon, turned out to be the training simulator for an actual fighter jet, and Neil and the eleven other high scorers of the game were recruited to fly a top-secret rescue mission for the United States Air Force. Now it's been four months since Neil and his friends saved the planet, and the thirteen-year-old supernerd is back to playing video games . . . except that after piloting the real thing, he finds that even Chameleon has lost its spark. So when NASA begs for Neil's help, he says yes in a nanosecond. This time, rescuing humankind means heading into outer space. A supersecret spacecraft has been stolen, and NASA needs the best pilots in the universe to get it back--the Nerdy Dozen. It's a race against time to stop an earth-shattering disaster. Can the twelve geeks save the day again--or will it be game over, In this exciting sequel to The Nerdy Dozen , Neil Andertol and his gang of dorky gamers are once again called on to fly a top-secret mission--one that is literally out of this world. This time, rescuing mankind means heading into outer space. A top-secret spacecraft has been stolen, and NASA needs the best pilots in the universe to get it back--the Nerdy Dozen. It's a race against time to stop an earth-shattering disaster. Can the twelve geeks save the day again--or will it be game over?, Out of this world! Neil Andertol never thought playing video games would make him a real-life hero. But then his favorite game, Chameleon, turned out to be the training simulator for an actual fighter jet, and Neil and the eleven other high scorers of the game were recruited to fly a top-secret rescue mission for the United States Air Force. Now it's been four months since Neil and his friends saved the planet, and the thirteen-year-old supernerd is back to playing video games . . . except that after piloting the real thing, he finds that even Chameleon has lost its spark. So when NASA begs for Neil's help, he says yes in a nanosecond. This time, rescuing humankind means heading into outer space. A supersecret spacecraft has been stolen, and NASA needs the best pilots in the universe to get it back-the Nerdy Dozen. It's a race against time to stop an earth-shattering disaster. Can the twelve geeks save the day again-or will it be game over
LC Classification NumberPZ7.M61815Cl 2015

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