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About this product
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Microsoft's iconic space marine Master Chief returns to begin a trilogy as gamers head to the Forerunner planet Requiem and battle a force more powerful than anything humanity has ever faced in Halo 4. Set four years after the Covenant War, the Campaign mode finds up to four players working together to help Master Chief battle a variety of foes, uncover ancient secrets, and deal with Cortana's instability. Halo 4 also includes the Spartan Ops co-op multiplayer mode, in which up to four gamers can join forces for weekly objective-based missions. Competitive multiplayer remains a key part of the Halo experience, with players creating their own Spartan-IV warrior and then accruing experience by taking part in various game modes. The War Games mode fits into the overall narrative, serving as a large training simulator in which Spartan warriors fight one another in a variety of multiplayer game types, including Slayer, Regicide and Infinity Slayer. Players can now completely customise their loadouts with a primary weapon, secondary weapon, grenade and a variety of armour upgrades like jet-pack boosting, camouflage and X-ray vision. Gamers can equip abilities by earning Spartan Points, and all the experience they accrue allows them to progress from level one to level 50. When players hit level 50, they unlock specializations, which, over the course of ten more levels, give them the ability to further customise their characters into eight specific classes like Pioneer, Rogue and Operator.
This is the new installment on the Halo series and the first chapter of 343 Industries trilogy. The idea for a plot is good; since the war with the Covenant has ended the series chooses to put it's attention on Master Chief's character and his relationship with his AI companion Cortana. And while this idea get's the game far, it does not get it far enough to compete with it's Bungie predecessors.
The reason from a plot point of view is the little soap opera introduced by other characters who seem idiotic enough to make choices completely unexplained just to push the story to it's conclusion, although this could be done with a smarter set of choices. The feeling from the artwork seems a bit to naive or simplistic(classic enemies are red and all that...) and the motives of some of the characters(the Didact), seem a bit to self-centered, specially for a superior being.
Finally, unfortunately, the gameplay feels to balanced, probably because the producers wanted to go full online. The grenades are week, the joystick layout is the same as Call of Duty, and the levels are not as compelling as the previous games. A problematic experience, at least.Read full review
Campaign is still great . However online isn't working or there isn't anyone online for halo anymore . Seems everyone is on call of duty instead . Great game for campaign