Originally I bought it because I enjoyed Empire at War, and saw it as an extension of the first. It became evident however that once you've added this expansion you now have an entirely different game. To illustrate what I mean let me tell you my like/dislikes: Likes: The single player campaign was great, the story was deep and involved and many of everyone’s favorite Star Wars elements were added in seamlessly. The addition of a "pathfinder" slot on fleets has been good (the unit placed in this slot will be the first one into any given battle, allowing you to choose which units come in next). Orbital bombardment is tailored to each factions' character (such as in the case of the Rebels-ion attack only, because the Rebels wouldn't choose to devastate entire worlds with bombardment). I have enjoyed the addition of corruption options as well, though in my opinion all factions should have some corruption options (though maybe you change the name and which options are available (because the Rebels wouldn’t kidnap or commit acts of piracy) for the different factions such as "Liberation" for Rebels rather than corruption.) The addition of the base layout function has been good, but this function is rather rudimentary and needs improvement. Lastly, the new units are a joy to play with, the Rebel B-wing being my favorite. For my Dislikes: While I did enjoy the new Consortium faction I have found them to be unbalanced. At the end of the single player campaign I found myself sitting pretty with over one million credits! This is a bit much when you consider that the consortium's version of a Star Destroyer is less than 5000 credits. Further on unbalance, I found the Consortium to be overpowered on everywhere. I simply jumped from planet to planet with a relatively small group of forces killing at will, with little or no loss to myself. While my vanity suggests that I claim that my military genius is the reason for this, I know that it's simply not true. Playing as the Imperials or Rebels against the consortium is nigh on impossible, if that is they are allowed to gain the upper hand early. I have found that unless the Consortium is stamped out in the first few days of a Galactic Conquest game, then they will rule uncontested unless you get very lucky. For some reason the AI seems to have suffered in this expansion as well. In the single player campaign I found myself facing large fleets of Imperials arriving at some of my key defensive worlds, which of course was fun. However, other than these two or three worlds I was never attacked anywhere else. In Galactic Conquest its worse, the AI doesn’t attack much at all nor does it defend well in space. And so I have found myself spending hour after grueling hour fighting land battles (that have not improved much), and spending almost no time fighting meaningful battles in space. Finally, as in the original Empire at War the limited number of Galactic Conquest options hurts replay value. The reader should be aware that I do not use multiplayer or skirmish functions. So I can’t give an impression of either. In conclusion, knowing what I know now I still would have bought this expansion pack, and still do enjoy playing it. Please be aware that a patch has come out that has helped, if not fixed balance issues. This can be found on Petroglyph’s website. In the future I can see myself going back to the original EAW once in a while to play a classic Imperial vs. Rebel game. Cheers, and enjoy!Read full review
Not too much of a Star Wars junkie beyond the original series and the latest prequels, I have no idea who Tyber Zann is. Forces of Corruption attracted me primarily because it allows more toys for the Empire and for the Rebels. Darth Vader’s massive super star destroyer Executor is here, filling up almost the entire view screen when it appears. The Death Star II visually half complete, is great in tactical battles as well as eliminating pesky Rebel and Zann Consortium planets. There are many new units for all sides as well as 13 new planets. If you enjoyed Empire at War you’ll be pleased with this expansion and its possibilities for new scenarios.
I love almost everything about this product. The online multiplayer is extremely fun, the skirmish is awesome, and the campaign mode was so fun I played it 4 times. My only complaint is, if you don't have a good graphics card the land battles can get kind of slow and annoying at times. You can easily scolve this problem by either upgrading your graphics card (reccomended) or buying some RAM (Resident Area Memory) Not all RAM works in all computers so be sure to find out just what kind of RAM your computer can handle. If you have a good enough graphics card to play the game on a high setting, the character and spaceship models are pretty impressive. I especially enjoy space battles because the Zann Consortium ships and weapons fire looks so cool! This is the second copy of the game that i've bought. I purchased a second one so I could play my friends online on the two computers in my house. Closing comments: This is a must buy for anyone who enjoyed the first game, the Zann Consortium really mixes up the battles so they don't get nearly as predictable. This game is definately in my top 5.Read full review
geat game for fans
Verified purchase: Yes | Condition: Pre-owned
Except some technical issues(half of the time need to restart my computer) it is awesome
Verified purchase: Yes | Condition: Pre-owned
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