I like this game. It is one of the first games that really shows off a little of the potential of what the 360 can do (aside from lighting changes). It has great single player gameplay, and plays online with minimal lag (after your system gets used to the levels.) As far as graphics, they really are outstanding, with the wallwalks being my favorite aspect. Go up a wallwalk, and you can walk on the ceiling, on the sides of rooms, and the physics comply with where you are at. Shoot a person while they are on the ceiling, and they fall to the ground from where they were. The single player game also adds puzzles into this, where you must use these wallwalks to get to new areas when doors are locked. Very innovative. Another cool feature is the use of Spirit Mode, where you leave your presence in the physical world, but remain walking with your spirit form. There are also puzzles to complete in spirit form, like walking through unlockable doors and such. Online gameplay is fairly easy to catch onto, although there is a significant amount of lag when starting up, and not too many people play this online yet. You often will end up playing with the same group of characters for rounds at a time, and if you have any whiny kids or foulmouth teenagers, this can be annoying. In conclusion, if you are a renter of games, this is definitely a renter. The acheivements are very easy to get (I got all of them within one weekend, and that wasn't sitting in front of my Xbox for hours straight, either. This probably isn't a buy game, but if you like Quake 4's online gameplay, and already have Quake 4, this would be a good addition to your collection. I wouldn't pay more than $25 shipped for this game.Read full review
Prey is an interesting FPS, and the first one to stray from the typical “formula” I might add. The story line, very loosely based on Indian Folklore, takes place on unfamiliar place in space. Immediately turning on this game, you recognize the makers of Doom and Duke Nukem are behind this game. You start off on an Indian bar and the aliens come and take you for “experimentation” for their civilization. Though it is a tired storyline, the visuals are enough to take your attention away from that. This was a fun game with its puzzles and nice change up to the typical first person shooter, but to all the Halo and Halo 2 lovers out there, there are not enough bad guys to destroy. This game can be beaten in 3 sit-downs of 3 hours each if you wanted to, though at times, feels to get repeative and boring at times and can drag. Pros: Innovative Game play Puzzles within action Stunning graphics Environments that will make your head spin Cons: Way too easy Multiplayer is Lackluster Loading times are long enough to make a sandwich TOO SHORT / EASY Overall: This will hold me over until Gears of War or the next FPS. To Buy or Not to Buy: This is a great game to get on ebay below the $60.00 price tag, or for a long rental at your favorite establishment.Read full review
Like a lot of people, I remember reading the previews about Prey when it was talked about back in the late 90s for the PC. The fancy technology such as the portals, interactive environments, and a lead character with character (some of the things I loved about Duke Nukem 3D) led me to believe this would be a game to watch out for. Skip 10 years later and it's released for the 360. My opinions about the game: Pros ---- * The portal technology is pretty freakin cool. You can be in a room, for example, and a "window" to another room will be floating in front of you. You can see into this window and actually shoot into it, and affect what is on the other side. Once you enter this window, you are transported to this new room. * The gravity paths are a nice effect, and this game actually made me nautious at times (something I haven't experienced in a while from a game). * While most levels only takes around 30-45 minutes to finish (if you are observant like I am and check out all the things there are to see), there are 22 levels total. I felt the game was pretty short, but I don't know if it was just because of the short times per level. * The in-game puzzles were fun. On a couple, I had to sit, stare at the screen, and think "how do I get out of this?". They were never too difficult and didn't slow the game down at all. They were quite enjoyable. * The use of the space ships were exciting and different. At certain points of the game, you actually get to fly around in a mini space ship (with thrusts and a weapon). It almost got to the point where this was over used, but it was a nice change of pace. Cons ---- * The portal technology kind of felt like the developers used it as an easy way to transition between scenes/worlds/levels. Instead of a steady transition like most games, when you walk into a portal, you felt like you were "dumped" into this new area (which essentially you were), and gave the game a choppy flow. * The load times between each level are rediculously slow, but once it's loaded, it's done for that level. * Compared to Duke Nukem 3D, the weapons were way too similar to each other. I don't care for the futuristic style of weapondry anyway, but the weapons just didn't differentiate enough. * Multiplayer was just boring. I wouldn't have though so with the portals and gravity walks (plus Duke 3D was one of my favorite multiplayer games ever), but the multiplayer maps were not exciting at all.Read full review
One of the most eagerly and longest waited game in history. Now the question comes was it worth the wait. Well the game engine was overhauled a few times to keep up with the ever changing technology. Which was one of the best points of the game is the new way of playing a FPS. Walking on walls, ceilings and changing gravity. This does take a while to get used to but when your mastered it you’re a pro. The out of body experiences is also a great way of doing some of the same old boring puzzles. Playing the game in HD does have some areas which are to dark to really appreciate the graphics but the graphics are awesome. There is a few rock songs throw in for good measure on some stages which give it some kick, sounds overall is very good, As an added extra you will find some casino machines on certain stages that do add something extra to the game. But this game’s levels are way to short and the replay factor minimal after you have completed it. Maybe games like BLACK totally reinvented the FPS genre and expectations are high on the other games in the market. Overall it was a great experience to play the game but not one of those that are worth to keep for long time in your collection. Title Graph Sound Play Story Thrill Replay Overall Prey 90 85 85 80 70 65 79%Read full review
Humanhead's final product culminates in an excellent, deep first-person shooter experience that, right now, is unrivaled on Xbox 360. There really is nothing quite like it. The selling points are many. The spirit feature doesn't, in fact, get too repetitive when you die. Instead, it prevents you from re-covering already well-tread ground. The wall and ceiling climbing may make some gamers motion sick, but for the most part the experience is really, really fun. It turns into a pretty heavy-duty multiplayer skill in the end, and though I like it, I think some folks might end up getting tired of it real quick. The wall and ceiling climbing is wild and fun, but combined with phenomenally cool level design, with some great puzzles and some rather iffy, illogical puzzles thrown in, a surprise enemy, and some really cool weapons, Prey finishes everything off with smart presentation, impressive graphics, and great sound. The game is a little shorter than I had hoped, and the graphics aren't quite as good on the Xbox 360 as they are on the PC, but this should be a slam dunk on Xbox Live. The multiplayer modes are sure to have gamers deeply involved over the next several months. The options, technical experience, and the amount and quality of online games are straightforward fun.Read full review
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