Fewer than one in two organization change initiatives fail to deliver on their goals. Using this interactive simulation participants have to initiate a major change initiative. The learning process addresses six critical elements necessary to create and execute change; visualizing, discussing, testing, verifying, agreeing, and acting.
Product Identifiers
Publisher
Wiley & Sons, Incorporated, John
ISBN-10
0787996815
ISBN-13
9780787996819
eBay Product ID (ePID)
66836656
Product Key Features
Author
Wayne R. Davis
Publication Name
Game Plan for Change Set : a Tabletop Simulation to Ignite Growth Through Transformation
Format
Trade Paperback
Language
English
Publication Year
2008
Type
Workbook
Number of Pages
112 Pages
Dimensions
Item Length
11in
Item Height
0.3in
Item Width
8.6in
Item Weight
13.5 Oz
Additional Product Features
Edition Description
Workbook
Table of Content
INTRODUCTION AND OVERVIEW 1 A. BUSINESS CASE OPTIONS 3 1. SCENARIOS 11 2. ASSUMPTIONS 17 3. CHALLENGES 23 4. PRIORITIES 29 5. VALUE CREATION 35 6. GOALS AND OBJECTIVES 39 7. BUSINESS INITIATIVES 45 8. PRAXIS CHART 49 9. PEOPLE 53 10. COMPLEXITY AND RISK 61 11. AFFECTS ON 65 12. READINESS 69 13. ADOPTION AND INTERNALIZATION 73 14. IMPACT 77 15. FITS AND GAPS 81 16. CHANGE SCORECARD 87 17. 1-2-3 GO 91 B. TEAM PRESENTATIONS 95 C. WRAP-UP 101 RESOURCES 103