It is no secret that Empire Earth and I have spent a boy howdy block of hours together. However, still haven't played a lot of Empire Earth II. It has changed dramatically from the previous version, at least in my EEI adoring eyes. The game play is much more like Rise of Nations using Borders. Maybe it's just me and a few but I for one can't stand the borders. It is why Rise of Nations has only gotten maybe 10 minutes of play with me. Now, my nephew thinks this version is AWESOME. Because of that am going to go easy and give it a Good rating. Plus, am sure many people think the borders are relevant and good. In my opinion, Empire Earth should have done its own thing, ignored what others were doing and created something super inspiring. Then I am super biased and hold Empire Earth I to a way high standard. The worlds I enjoyed in there only I will know. Empire Earth is a super RTS franchise but the genre needs an awakening. This game is suitable for any RTS fan who likes Age of Empires or others. Most will love it! Me, I may keep playing EEI until the year 3,000. Unless I finally find the REAL Pop Cap, then I may move on. The secret is placing units in the Editor ahead of time. Place as many as you like above the Pop Cap. Wage super massive wars if your box can handle it! SSSIXXXRead full review
Empire Earth 2 (EE2) is a worthy successor to Empire Earth (EE), filling a number of holes and adding massive amounts of content to the original game. The play is frantic and tough and enough content's been added so that you can spend days on a single game. If you've never played 2001's EE, you should. The concept here is pretty simple. You control a civilization from the stone age through far in the future, but as this is a real-time strategy (RTS) game you can't stop the clock like you do in Civ, meaning you're constantly fighting off opponents along the way. Simply put, there's a lot more in EE2 than there was in EE. With 300 differing units (versus 200 in EE), more civs, and any number of new variables ranging from weather to tech advances to temporary bonuses. At higher difficulty levels, the AI has gotten a lot better. As well, civilizations are more balanced. The two combine to force you to really have to know the ins and outs of both your civ and your opponent to win. Everything (resource management, unit management, battle strategy, and far more advanced diplomacy and battle plan coordination) becomes important to watch, especially at higher difficulty levels. The downside is it's a major pain trying to keep up with everything, but if you can it's a blast. There are a couple nice new features in the UI (the Citizen Manager is helpful but I find multiple screens just make things even more confusing) but nothing revolutionary, like the city managers in the later Civs that helped you deal with all the extra layers of complexity. Even small things, like unchangeable hotkeys, weren't well thought out. The lack of help in managing the new complexity means this game is far better suited to hard-core, experienced RTS players than those new to the genre. Finally, graphics are only ok at best even though this requires fairly new equipment to run properly. Don't get me wrong. This is an entertaining game that will have you shocked that it's 3 in the morning when you just wanted to play for a couple of hours before bedtime. Its just that if they'd spent a little more time polishing up playability this would leap from a good game to a classic. Still, very much worth buying.Read full review
I love the game, it's very different from the first Empire Earth with a lot of stuff to learn as you go. The weather aspect adds some great realism to the game. Also being able to use the Picture-In-Picture is awesome. One thing I had to do with my laptop is set the video settings to some of the lower settings due to the lag that built up while playing especially when fog, dust storm or hurricanes happened. The AI is different then Empire Earth because while they advance slower when you have it on easiest they do develop troops to a large quantity and when they start attacking they attack in force. Do keep in mind the multiplayer is disabled so don't buy it if you plan on trying to play with someone else even on LAN it won't work. Overall it is a great game and definitely more enjoyable compared to the first Empire Earth. Highly Recommended.Read full review
This game is a more expensive, more resource-heavy version of the fantastic game that came before it--Empire Earth (1). I opened this game, tried to install it on my fairly well-equipped Dell XPS Desktop machine and the installation failed. Years later I tried this on my better Vista laptop and has the same issue. I tried it yesterday on my FANTASTIC HP laptop with a mid-high end Radeon graphics card and a second generation i7 and the game played on standard settings. Clearly, this game has caused me more frustration than pleasure. I do not like how this game tried to make itself more like Rise of Nations by only allowing you to build things in certain areas you command. This is more realistic to war but much less fun and much more difficult.
I was impressed by Empire Earth original version and hence bought this game. I am extremely disappointed with this version. The game runs extremely slowly on 512 MB RAM Pentium 4 HT Sony Machine that I have. Some of the facets of the game are confusing and some seem extremely useless. In skirmish mode, most of your AI allies ditch you. This has happened in all the skirmishes I have played. The Crowns are mainly useless game management issues. There are too many resources to gather.. food, oil, salt, stone, wood, gold, knowledge. Playing with season mode brings the game to a crawl. Overall I am unimpressed so far.
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Save on Video Games