In "Egypt 1156 B.C. - Tomb of the Pharaoh" you play the role of Ramoses, an Egyptian youth whose father is wrongly accused of raiding the Pharaoh's tomb. You have three days to prove his innocence. You can click on various objects which will lead you to an encyclopedia reference. The game also weaves ancient Egyptian culture into the puzzles. There is even a part in which you get to play Senet, an ancient board game. At first this game seemed pretty good. Most puzzles, although easy, were logical. The graphics were beautiful, and the game was very stable. The interface is very easy to learn. Most of the time you need only to point and click to move. Dialog is handled with a multiple choice-style set of responses. You need only to select the desired response and enter. After a little while, however, I began to notice numerous flaws, most of which merely annoying. A lot of them could be overlooked depending on how interested you are in adventure games. The music, for example, was good, but was one of those endless loop recordings that began to drive me crazy. The male characters all seemed to be twins, as I couldn't tell one from the other. I couldn't skip past dialog, so if there were several things to ask a character about, I had to listen to the same introductory dialog several times. Several of the scenes were so dark I had to grope around, looking to see if the cursor changed to see if I could do anything. The cursor would change if you could interact with people/objects, but would only change if you moused over a certain part of the. Then a major flaw. The game is divided in to several acts, each taking place in a different location. Once you move on to the next location, however, you can't go back to an earlier one. You have to go back to an earlier save and repeat whatever happened since then. Finally the plot line fell apart for me. Maybe it was the unfamiliar Egyptian names, which made it hard for me to remember who was connected to what. But in any case, I failed to see why certain objects would implicate certain people were guilty, and I no longer knew why I was doing certain things. The only reason I was able to finish the game was that certain characters told you what to do or understanding of the entire plot line wasn't necessary to solve certain puzzles. I wouldn't recommend "Egypt 1156 B.C." to most people.Read full review
The game loads very slowly, and you have to go through the whole introduction eacch time you open it. I finally gave up on the game itself as I "died" a couple of times and couldn't stand to keep going through the five minute introduction. also, the game itself plays slowly.
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