Core Java 2, Volume I--Fundamental s: Fundamentals ... by Cornell, Gary Paperback
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Item specifics
- Condition
- ISBN
- 0131482025
- EAN
- 9780131482029
- Date of Publication
- 20040826
- Release Title
- Core Java 2, Volume I--Fundamentals: 1
- Artist
- Cornell, Gary
- Brand
- N/A
- Colour
- N/A
- Book Title
- Core Java 2, Volume I--Fundamentals: 1
- Subject Area
- Computers
- Publication Name
- Core Java 2 Vol. 1 : Fundamentals
- Publisher
- Prentice Hall PTR
- Item Length
- 9.3 in
- Subject
- Programming Languages / Java
- Publication Year
- 2004
- Series
- Sun Microsystems Press Java Ser.
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 1.5 in
- Features
- Revised
- Item Weight
- 39.2 Oz
- Item Width
- 7 in
- Number of Pages
- 784 Pages
About this product
Product Identifiers
Publisher
Prentice Hall PTR
ISBN-10
0131482025
ISBN-13
9780131482029
eBay Product ID (ePID)
30510215
Product Key Features
Number of Pages
784 Pages
Language
English
Publication Name
Core Java 2 Vol. 1 : Fundamentals
Publication Year
2004
Subject
Programming Languages / Java
Features
Revised
Type
Textbook
Subject Area
Computers
Series
Sun Microsystems Press Java Ser.
Format
Trade Paperback
Dimensions
Item Height
1.5 in
Item Weight
39.2 Oz
Item Length
9.3 in
Item Width
7 in
Additional Product Features
Edition Number
7
Intended Audience
Scholarly & Professional
LCCN
2004-109876
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
005.133
Edition Description
Revised edition
Table Of Content
List of Code Examples. Preface. Acknowledgments. 1. An Introduction to Java. Java as a Programming Platform. The Java "White Paper" Buzzwords. Java and the Internet. A Short History of Java. Common Misconceptions About Java. 2. The Java Programming Environment. Installing the Java Development Kit. Choosing a Development Environment. Using the Command-Line Tools. Using an Integrated Development Environment. Compiling and Running Programs from a Text Editor. Running a Graphical Application. Building and Running Applets. 3. Fundamental Programming Structures in Java. A Simple Java Program. Comments. Data Types. Variables. Operators. Strings. Input and Output. Control Flow. Big Numbers. Arrays. 4. Objects and Classes. Introduction to Object-Oriented Programming. Using Predefined Classes. Defining Your Own Classes. Static Fields and Methods. Method Parameters. Object Construction. Packages. Documentation Comments. Class Design Hints. 5. Inheritance. Classes, Superclasses, and Subclasses. Object: The Cosmic Superclass. Generic Array Lists. Object Wrappers and Autoboxing. Reflection. Enumeration Classes. Design Hints for Inheritance. 6. Interfaces and Inner Classes. Interfaces. Object Cloning. Interfaces and Callbacks. Inner Classes. Proxies. 7. Graphics Programming. Introducing Swing. Creating a Frame. Positioning a Frame. Displaying Information in a Panel. Working with 2D Shapes. Using Color. Using Special Fonts for Text. Doing More with Images. 8. Event Handling. Basics of Event Handling The AWT Event Hierarchy. Semantic and Low-Level Events in the AWT. Low-Level Event Types. Actions. Multicasting. Implementing Event Sources. 9. User Interface Components with Swing. The Model-View-Controller Design Pattern. Introduction to Layout Management. Text Input. Choice Components. Menus. Sophisticated Layout Management. Dialog Boxes. 10. Deploying Applets and Applications. Applet Basics. The Applet HTML Tags and Attributes. Multimedia. The Applet Context. JAR Files. Application Packaging. Java Web Start. Storage of Application Preferences. 11. Exceptions and Debugging. Dealing with Errors. Catching Exceptions. Tips for Using Exceptions. Logging. Using Assertions. Debugging Techniques. Using a Debugger. 12. Streams and Files. Streams. The Complete Stream Zoo. ZIP File Streams. Use of Streams. Object Streams. File Management. New I/O. Regular Expressions. 13. Generic Programming. Why Generic Programming? Definition of a Simple Generic Class. Generic Methods. Bounds for Type Variables. Generic Code and the Virtual Machine. Restrictions and Limitations. Inheritance Rules for Generic Types. Wildcard Types. Reflection and Generics. Appendix A. Java Keywords. Appendix B. Retrofitting JDK 5.0 Code. Enhanced for Loop. Generic Array Lists. Autoboxing. Variable Pa
Synopsis
Completely revised and up-to-date coverage of Generic programming, restrictions and limitations, type bounds, wilcard types, and generic reflection Swing GUI development, including input validation and other enhancements Exception handling and debugging, including chained exceptions, stack frames, assertions, and logging Streams and files, the new I/O API, memory-mapped files, file locking, and character set encoders/decoders Regular expressions using the powerful java.util.regex package Inner classes, reflection, and dynamic proxies Application packaging and the Preferences API The seventh edition of Core Java(tm) 2, Volume I, covers the fundamentals of the Java 2 Platform, Standard Edition (J2SE(tm)). A no-nonsense tutorial and reliable reference, this book features thoroughly tested real-world examples. The most important language and library features are demonstrated with deliberately simple sample programs, but they aren't fake and they don't cut corners. More importantly, all of the programs have been updated for J2SE 5.0 and should make good starting points for your own code. You won't find any toy examples here. This is a book for programmers who want to write real code to solve real problems. Volume I concentrates on the fundamental concepts of the Java language, along with the basics of user-interface programming and provides detailed coverage of Object-oriented programming Reflection and proxies Interfaces and inner classes The event listener model Graphical user-interface design with the Swing UI toolkit Exception handling Stream input/output and object serialization Generic programming For the same real-world treatment of enterprise features and advanced user-interface programming, look for the forthcoming new edition of Core Java(tm) 2, Volume II Advanced Features. It includes new sections on metadata and other J2SE 5.0 enhancements along with complete coverage of: Multithreading Distributed objects Databases Advanced GUI components Native methods XML Processing Network programming Collection classes Advanced graphics Internationalization JavaBeans, The seventh edition of Core JavaaA A 2, Volume I, covers the fundamentals of the Java 2 Platform, Standard Edition (J2SEaA A ) along with the basics of user-interface programming. A no-nonsense tutorial and reliable reference, this book features thoroughly tested real-world examples., The seventh edition of Core Java(tm) 2, Volume I, covers the fundamentals of the Java 2 Platform, Standard Edition (J2SE(tm)) along with the basics of user-interface programming. A no-nonsense tutorial and reliable reference, this book features thoroughly tested real-world examples.
LC Classification Number
QA76.73.J38
Item description from the seller
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