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About this product
Product Identifiers
PublisherPrentice Hall PTR
ISBN-100023548568
ISBN-139780023548567
eBay Product ID (ePID)835972
Product Key Features
Number of Pages922 Pages
Publication NameComputer Graphics Using Open Gl
LanguageEnglish
SubjectComputer Graphics
Publication Year2000
TypeTextbook
Subject AreaComputers
AuthorF. S. Hill Jr.
FormatHardcover
Dimensions
Item Height1.6 in
Item Weight68.7 Oz
Item Length10.3 in
Item Width8.3 in
Additional Product Features
Edition Number2
Intended AudienceCollege Audience
LCCN00-035683
Dewey Edition22
IllustratedYes
Dewey Decimal006.6
Table Of Content1. Introduction to Computer Graphics. 2. Getting Started Drawing Figures. 3. More Drawing Tools. 4. Vector Tools for Graphics. 5. Transformations of Objects. 6. Modeling Shapes with Polygonal Meshes. 7. Three-Dimensional Viewing. 8. Rendering Faces for Realism. 9. Approaches to Infinity. 10. Tools for Raster Displays. 11. Curve and Surface Design. 12. Color Theory. 13. Hidden Surface Removal. 14. Ray Tracing. Appendix 1: Graphing Tools Obtaining OpenGL. Appendix 2: Some Mathematics for Computer Graphics. Appendix 3: Some Useful Classes and Utility Routines. Appendix 4: An Introduction to PostScript®. Appendix 5: An Introduction to SDL.
Synopsis*NEW-Uses OpenGL as the supporting software-An appendix explains how to obtain it (free downloads) and how to install it on a wide variety of platforms. NEW-Uses C++ as the underlying programming language. Introduces useful classes for graphics but does not force a rigid object-oriented posture. NEW-Earlier and more in-depth treatment of 3D graphics and the underlying mathematics. NEW-Updates al content to reflect the advances in the field. NEW-Extensive case studies at the end of each chapter. NEW-A clearer flow of ideas from first principles to the techniques of graphics. NEW-A powerful Scene Design Language (SDL) is introduced and described; C++ code for the SDL interpreter is available on the books Web site. NEW-An Appendix on the PostScript language shows how this powerful page layout language operates. Lays out the links between a concept, underlying mathematics, program coding, and the result. Includes an abundance of state-of-the-art worked examples. Provides a Companion Web site http: //www.prenhall.com/hil, Designed for undergraduate Computer Graphics courses. Highly practicaland exceptionally accessiblethis text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result., Designed for undergraduate Computer Graphics courses. Highly practical and exceptionally accessible this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.