For the Absolute Beginner Ser.: C++ Programming for the Absolute Beginner by Mark Lee (2009, Trade Paperback)

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C++ PROGRAMMING FOR THE ABSOLUTE BEGINNER By Mark Lee **BRAND NEW**.

About this product

Product Identifiers

PublisherCourse Technology
ISBN-101598638750
ISBN-139781598638752
eBay Product ID (ePID)71194817

Product Key Features

Number of Pages376 Pages
LanguageEnglish
Publication NameC++ Programming for the Absolute Beginner
Publication Year2009
SubjectProgramming / General, Programming Languages / C++, General
FeaturesRevised
TypeTextbook
AuthorMark Lee
Subject AreaComputers
SeriesFor the Absolute Beginner Ser.
FormatTrade Paperback

Dimensions

Item Height0.9 in
Item Weight25.6 Oz
Item Length9 in
Item Width7.4 in

Additional Product Features

Edition Number2
Intended AudienceScholarly & Professional
LCCN2008-939939
Dewey Edition22
Reviews1: Starting the Journey.2: Descending Deeper ... into Variables.3: Taking Command with Control Statements.4: Writing Functions.5: Abstracting with OOP.6: Moving to Advanced Data Types.7: Building Namespaces.8: Introducing Inheritance.9: Using Templates.10: Using Streams and Files.11: Errors and Exception Handling.12: Programming with Windows.13: Making Graphics with OpenGL.14: Creating the Pirate Adventure.Appendix A: Answers to Challenges.Appendix B: Using the Octal, Hexadecimal, Binary and Decimal Systems.Appendix C: The C++ Keywords.Appendix D: Standard Library Reference.Appendix E: Making the Most of Visual Studio.Glossary.
IllustratedYes
Dewey Decimal005.133
Edition DescriptionRevised edition
Table Of Content1: Starting the Journey. 2: Descending Deeper into Variables. 3: Making Choices with Control Statements. 4: Structuring Your Code with Functions. 5: Designing Software: Object-Oriented Programming. 6: Managing Memory. 7: Relating Classes 8: Using Templates. 9: Using Streams and Files. 10: Errors and Exception Handling. 11: Creating the Pirate Adventure. Appendix A: Answers to Chapter Challenges. Appendix B: Using the Octal, Hexadecimal, Binary, and Decimal Systems. Appendix C: Working on Mac and Linux Platforms. Appendix D: Where to Go from Here. Appendix E: Glossary.
SynopsisIf you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"â„¢ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your new found knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle., If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, youll be well versed in C++ and be able to apply the basic programming principles youve learned to the next programming language you tackle., If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"(TM) series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.
LC Classification NumberQA76.73.C153

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  • It's great.

    My 13 year old granddaughter is learning C++ and I bought this book so we learn it together. Both of us like the book and its format. Easy to follow. Delivery was quick and the price was right.

    Verified purchase: YesCondition: Pre-owned