3D Game Development with Unity by Franz Lanzinger (2022, Trade Paperback)

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Number of Pages: 320. Weight: 0 lbs. Publication Date: 2022-03-15. Publisher: CRC Press.

About this product

Product Identifiers

PublisherCRC Press LLC
ISBN-100367349183
ISBN-139780367349189
eBay Product ID (ePID)26057254497

Product Key Features

Publication Year2022
SubjectGeneral
Number of Pages398 Pages
Publication Name3d Game Development with Unity
LanguageEnglish
TypeTextbook
AuthorFranz Lanzinger
Subject AreaMathematics
FormatTrade Paperback

Additional Product Features

LCCN2021-045810
Dewey Edition23
IllustratedYes
Dewey Decimal794.81526
SynopsisThis book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that are reinforced with hundreds of screenshots and several larger projects. Building on the knowledge developed in 2D Game Development for Unity, this book uses the Blender software for 3D modelling and texturing, GIMP for 2D art, Audacity for sound effects, and MuseScore for music composition and notation. Readers can follow the step-by-step guides and create an introductory racing game, a 3D maze game, and a 3D FPS adventure game as they progress through the chapters. The book contains numerous color illustrations and online access to easily downloadable game assets, code, and project files. Written to be accessible and easy to follow, this book will be a valuable resource to both beginner and aspiring game developers that want to develop 3D games with Unity. Franz Lanzinger is an independent game developer, author, and pianist. He is the owner of Lanzinger Studio located in Sunnyvale, California. His game development career spans almost 40 years starting with the coin-op classic Crystal Castles at Atari in 1983, continuing with Ms. Pacman and Toobin' for the NES, published by Tengen in 1990. Franz has been an indie game developer since 1991. He worked on SNES Rampart, Championship Pool, and NCAA Final Four Basketball, as well as Gubble for the PC, Mac, and PlayStation. This is Franz's third book about game development. He is currently working on a remaster of Gubble . In his spare time, he is the piano accompanist for the Valley Chorale and the Serendipity Choir. Go to franzlanzinger.com for the latest news about Franz as well as resources for his books.
LC Classification NumberQA76.76.C672L36338

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