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Making Videogames : The Art of Creating Worlds, Hardcover by Harris, Duncan; Wiltshire, Alex, ISBN 050002314X, ISBN-13 9780500023143, Brand New, Free shipping in the US Making VideogamesControlHalf-Life: AlyxNo Man’s SkyReturn of the Obra DinnMaking Videogames
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About this product
Product Identifiers
PublisherThames & Hudson
ISBN-10050002314X
ISBN-139780500023143
eBay Product ID (ePID)12050062600
Product Key Features
Book TitleMaking Videogames : the Art of Creating Digital Worlds
Number of Pages256 Pages
LanguageEnglish
Publication Year2022
TopicGeneral, Graphic Arts / Illustration
IllustratorYes
GenreDesign, Sports & Recreation
AuthorDuncan Harris, Alex Wiltshire
FormatHardcover
Dimensions
Item Height0.9 in
Item Weight52.9 Oz
Item Length11.2 in
Item Width8.7 in
Additional Product Features
Intended AudienceTrade
LCCN2021-938443
Dewey Edition23
Reviews""Remarkable... Makes a compelling case for how the exquisite collusion of math and design contributes to [video games'] power... As immersive and impressionistic as the games it celebrates." ", Remarkable . . . Makes a compelling case for how the exquisite collusion of math and design contributes to [video games'] power . . . As immersive and impressionistic as the games it celebrates., "Remarkable... Makes a compelling case for how the exquisite collusion of math and design contributes to [video games'] power... As immersive and impressionistic as the games it celebrates." --NPR
Dewey Decimal794.8
SynopsisAn in-depth visual guidepresenting the detailedcreative journeys behind thedevelopment of the world'sleading videogames., Making Videogames is an extraordinary snapshot of modern interactive entertainment, with insight from pioneers about the most important games in the industry. Illustrated with some of the most arresting in-game images ever seen in print, this book explores the unique alchemy of a technical and artistic endeavor striking a captivating balance between insider insight and accessibility. Across twelve chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn , this volume documents the incredible craft of videogame worldbuilding. These chapters present masterful visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. Demonstrating the magic and method behind each studio's work, the book includes enlightening text by Alex Wiltshire complementing specially created imagery "photographed" in-engine by screen capture artist Duncan Harris. A book for die-hard videogame fanatics, aspiring designer-creatives, video game developers, and the visually curious alike, Making Videogames will showcase the boundless creativity of this thrilling industry., An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn , the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.