This game is very fun i love the character creation aspect you can make some very pretty female characters. The storyline is pretty easy but the custom character storyline is very difficult. The way the classes work is that some just have a distinct advantage over others and each has their trade-offs. Like if your custom character gets hit you can potentially get koed with 1 combo and matches are a best of 1. But your character can level up but their is no way to grind up your level and their is no difficulty setting. The storyline with the regular characters is pretty easy though.
Verified purchase: Yes | Condition: Pre-owned
Soul Calibur III is a good game. It may not be leaps and bounds better (or really all that different) from Soul Calibur II, but it's still great. Fighting games don't get much better than this, so... WHY didn't they put it online? There's really no excuse for that at this point. Tekken 5 was fairly bashed for not including online support, but by now it should be considered standard; especially from Namco, arguably the best company in this genre. The game Mortal Kombat Deception was online ready, and even though it is nowhere NEAR as good, I've found I've played it more (and enjoyed it more) simply because I can play people on the internet. All of that aside, Soul Calibur III doesn't really bring all that much to the table this time around. There's a few new characters, plus a very restricted "make your own character" mode (which is quite cool nonetheless). The graphics are, as always, incredible. The gamplay is still solid, even if they did do some unnecessary tweaks to the parrying system. Another major gripe would be the fact that it would seem the game was not tested enough. Certain characters have noticable advantages over others in general mechanics this time around - especially with the "make your own" characters. There's also a glitch that allows one of the new characters to throw you repeatedly that you cannot defend against. All of this, and the fact that the vital aspect of online support is missing completely, do not make this game worth purchasing. If you already have Soul Calibur 2, you're not getting much more with this one. The game was obviously rushed, and Namco needs to know that the inclusion of online support is NECESSARY for fighting games at this point. Their decision to exclude it is baffling.Read full review
It's not much different from Soul Calibur II with character attacks and overall battle system, but it as some enjoyable new features. The Tales of Souls selection works similar to the story mode in Soul Calibur II except this time each character has his or her own story. You can make different decisions during that will lead the story in different directions. The cut scenes can have different outcomes depending on whether you input the command (ie during a cut scene where a character sneaks up on you, the screen shows a command to press the guard button, input the command successfully you don't take damage). The character creation feature is pretty cool, being able to create a custom character and all. Custom characters can be played in the Soul Arena and VS modes. Still, I prefer playing the different main characters of Soul Calibur. Chronicles of the Sword is a one-player mode with objective is to make a character using the custom character creation system and play it through a story. It begins with the player starting out as a rookie commander for the Grandall Empire. The basis is the player's troops are minimized and they move like board game pieces, so it's more of a strategy mode vs the typical fighter mode. I don't care for that style of game play myself. It's still a fun game in the Soul series and has plenty to offer for players new and familiar with the series.Read full review
With old and new characters, this franchise shows that even in its low times, it can still keep its fans entertained. This game features character creation to up the ante with your own fighter in the mix. There are also multiple endings for certain characters that makes you want to keep playing to seek out the best ending. Overall one of the best in the series.
Verified purchase: Yes | Condition: Pre-owned
SoulCalibur 3 is a bit of a disappointment. Having played SC1 And SC2 for innumerable hours, I had the highest hopes for this third installment. Even after playing a few rounds, after soaking in the admittedly gorgeous visuals, I knew something was amiss. While the game blazes brave new trails in the fighting genre, its mechanics fall short. You can't blame Project Soul for trying some unique ideas. The strategy-based single-player adventure is surprisingly deep, and creating your own fighters is a blast. New items are unlocked through completing various in-game objectives, adding hundreds of pieces for your customizable heroes (or abominations). The extended play and replay value is immense. But will you really want to persevere SC3's trials for all that extra booty? The game mechanics, when compared to the superb SC2, feel...well...off. Veterans will notice significant changes to their favorite fighters, as move lists and combos have been altered. The spectacular graphics--the particle effects and interactive arenas are top-notch--result in brief seconds of slowdown, which can be disorienting. These may be minor annoyances to newcomers, but returning players will need hours of practice before SC3 feels natural. Then there are the new game modes. As this wasn't an arcade release, the Arcade mode is gone, replaced by a tedious story mode laden with boring cut-scenes and infuriating load-screens. The tournament mode works well, as does the highly technical training mode. The new strategy game kinda sucks. It's more than a bit boring, an incredibly shallow overworld game with a smattering of anticlimactic SC fights. It's confusing. It's lame. But who really cares about all that? You get to create your own fighters from thousands of unlockable pieces. You get to fight against your friends using your homemade souls. You get to play a solid, albeit pretentious, fighting game. For less than twenty bucks, that's not so bad.Read full review
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