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The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers,
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Item specifics
- Condition
- Book Title
- The Complete Guide to Game Audio: For Composers, Musicians, Sound
- Publication Date
- 2008-11-01
- Edition Number
- 2
- Pages
- 426
- ISBN
- 9780240810744
- Subject Area
- Music, Art, Computers
- Publication Name
- Complete Guide to Game Audio : for Composers, Musicians, Sound Designers, Game Developers
- Publisher
- A + K Peter's, The Limited
- Item Length
- 9.2 in
- Subject
- Programming / Games, Recording & Reproduction, Digital
- Publication Year
- 2008
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 0.9 in
- Item Weight
- 39.3 Oz
- Item Width
- 7.4 in
- Number of Pages
- 454 Pages
About this product
Product Identifiers
Publisher
A + K Peter's, The Limited
ISBN-10
0240810740
ISBN-13
9780240810744
eBay Product ID (ePID)
69580483
Product Key Features
Number of Pages
454 Pages
Publication Name
Complete Guide to Game Audio : for Composers, Musicians, Sound Designers, Game Developers
Language
English
Publication Year
2008
Subject
Programming / Games, Recording & Reproduction, Digital
Type
Textbook
Subject Area
Music, Art, Computers
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
39.3 Oz
Item Length
9.2 in
Item Width
7.4 in
Additional Product Features
Edition Number
2
Intended Audience
College Audience
LCCN
2008-028495
Reviews
"Aaron Marks' The Complete Guide to Game Audio should be compulsory reading for anyone considering a career in game audio." Greg O'Connor-Read, Founder & Editor, Music4Games "Aaron's book is recommended reading in my USC and UCLA Composing Music for Video Games courses. It is a well-rounded presentation of what we video game composers do every day. Anyone wanting to know more about this great industry should start here!" Lennie Moore, Composer, Outcast, Dragonshard, War of the Ring, Dirty Harry "Aaron knows his stuff!" George Sanger, The Fatman - Game Audio Legend "Let the fat lady sing! Aaron has created the definitive resource for all things game audio. Bravo, Aaron!" Chris Rickwood, Composer, Rickwood Music LLC "Aaron Marks the spot. An informative, educated, thorough look at the game audio industry, and provides valuable insight into the production process of many of the top working professionals. The Complete Guide to Game Audio continues to be one of the best resources for game audio engineers and composers." Keith Arem, Creative Director, PCB Productions "Seven years ago, Aaron Marks redefined how to learn the art, science and business of making world-class game soundtracks with the release of 'The Complete Guide to Game Audio.' His groundbreaking contribution to game audio continues in this, the second edition of his seminal work!" Todd M. Fay, Professional/Personal Coach (www.toddmfay.com) & President of DemoNinja (www.demoninja.com) "This book has changed my life! To understand the game audio business, creativity and the people who are involved in this industry, Aaron Marks has put together the perfect easy-to-read manual. If you are reliable, talented, and excited about how to pursue a path into game audio, then this is THE BOOK for you. I read it, loved it, read it again, and ultimately followed Aaron's advice. Now I owe him my life...and so can you. Buy, immerse yourself, and tell everyone you know about this book!" Watson Wu, Composer/Sound Designer/President, WOOTONES, LLC (a media & publishing company) "Aaron Marks' book is THE most insightful look into the world of sound for the multi-billion dollar video game and interactive media industry. It is a resource as valuable to game producers and developers as it is to those looking to venture into the field as sound artists and composers. Bravo Mr. Marks!" Jon Holland, Game Composer and Recording Artist "Seven years after his successful first edition, Aaron Marks treats us to the long awaited up-to-date second version of "The Complete Guide to Game Audio" and I can only say, wow, he has pulled it off again!. The book boasts near to 500 pages filled with all the precious information the entrepreneurial composer/sound designer will ever need to get his foot in the door of the game companies. It covers all the important topics from creating the perfect demo reel to closing the deal, from choosing your tools to delivering top-notch audio. While giving a thorough and deep presentation of today's game audio world, it's also an easy and entertaining read topped off with lots of anecdotes and tricks of the trade taken directly from the mouths of some of the finest game audio creators. A must-buy for everyone turning a serious eye towards a profitable career in the game audio business." Henning Nugel, Composer/Sound Designer, Nugel Bros. Music "Aaron has created an extremely detailed and informative resource for all levels of composers and sound designers. Additionally, this book would be tremendously helpful for any game industry professionals who would like to gain understanding, insight and appreciation into the very complicated process of writing music and creating sound design for video games. Aaron has covered every possible subject that a pers, Praise for the first edition: The Complete Guide to Game Audio is informative, entertaining, easy to read and, most importantly, empowering! It gave me the faith that I could make my dream job a reality. If youre interested in this kind of career and havent read this book, you need stop what youre doing and buy this book now! -Nathan Madsen, composer and sound designer, Madsen Studios "If I had had this book even just 3 years ago, it probably would have saved me about 3 years of headache trying to make sense of what it means to be a "new media composer." Kudos to Marks for his candid look into the industry and the processes behind technique and creativity of new digital media." -Tim Rideout, musician/composer, Canada "Aaron is truly a game audio expert and a great teacher. This book will help anyone aspiring to get into the business." -Jack Buser, Computer and Game Initiative Engineer, Dolby Laboratories "A fountainhead of valuable insight, this book thoroughly demystifies the art of game music and sound like no other." -Jon Holland, game composer and sound designer "As a game industry audio professional I get literally dozens of emails each week from aspiring sound designers and composers, asking me about what it takes to be in this industry. Now I can just say....[Read THE COMPLETE GUIDE TO GAME AUDIO and you'll be on your way to achieving you goals!] " -Darryl S. Duncan, President & CEO, GameBeat, Inc. "Aaron Marks' experience and insight into the inner workings of the game audio world make 'The Complete Guide to Game Audio' an indispensable resource." -Greg OConner Read, founder and editor, Music4Games.net Your book really is so honest - not many in the industry are willing to give out so many ideas and secrets. I learned a lot from it . -Steven Odden, Individual Reader It's was you and your book and your kind words that helped open this whole career change up to me, and I'll be indebted to you for, well, pretty much ever! -Duncan Watt, Individual Reader THANK YOU for opening my eyes to a 'Yellow Brick Road' of sorts. Your book is fresh, accurate and up-to-date. -Until recently there were very few (if any) role models for aspiring game composers. Congratulations! You are my first role model. -Frank Heiss, Individual Reader I am in the middle of reading it and I just wanted to thank you for writing it. It's exactly what I needed to kick my butt into gear. All the questions I had seem to be answered. I actually had tears in my eyes a couple of times. -Adam DiTroia, Individual Reader I'm in awe at the caliber of the content! -Dave Miner, Canada, Individual Reader It's certainly the new bible -Matias Puumala, Individual Reader I can't believe that a book like this exists and you've really helped me to get my foot in the door." -Charles Rehill, Individual Reader I would be swimming uncertainly in this industry - were it not for your book. -Barry Ryerson, Individual Reader A Godsend, as it served as the first and only book I found in a vast sea of research that covered the spectrum of video game audio history, practices and techniques. Your writing style made for easy, enjoyable reading and I could fully relate to everything you said. -Graeme Coleman, Individual Reader
TitleLeading
The
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
794.8
Table Of Content
An Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over - Not hardly!.- Appendix A - The Grammy's and other awards
Edition Description
Revised edition,New Edition
Synopsis
Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch. This new edition includes: * Information on hot new next-generation game consoles - Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP. * The companion DVD features audio and cinematic examples and sample business contracts., Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch.This new edition includes: * Information on hot new next-generation game consoles - Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP. * The companion DVD features audio and cinematic examples and sample business contracts.
LC Classification Number
TK7881.4.M368 2008
Item description from the seller
Seller feedback (533,934)
- e***n (391)- Feedback left by buyer.Past 6 monthsVerified purchaseGreat transaction, exactly as described, packed well, and promptly shipped on August 6th. Unfortunately the U.S. Postal Service took 23 calendar days to deliver the book. It was shipped from Pennsylvania, to Atlanta, past Alabama to Texas, enjoyed several days in Texas, then to Minneapolis, Jacksonville, Florida, back to Atlanta, finally to Birmingham, and Huntsville. The seller was very responsive and I decided it was interesting to see if/how the book would arrive. Thanks, Joe
- 0***g (380)- Feedback left by buyer.Past monthVerified purchaseExcellent purchase. Was able to get all three items from the one seller. Seller was able to bundle all three items together into one package. Items as described and arrived in perfect condition. Good communication around shipping and tracking as items delayed and not able to be delivered by original estimate. Thanks to shipping updates I was able to track the items arriving before the extended delivery time. Thank you for making these items available on EBay.
- m***m (2357)- Feedback left by buyer.Past 6 monthsVerified purchaseI’m thrilled with my recent purchase . The website was user-friendly, and the product descriptions were accurate. Customer service was prompt and helpful, answering all my questions. My order arrived quickly, well-packaged, and the product exceeded my expectations in quality. I’m impressed with the attention to detail and the overall experience. I’ll definitely shop here again and highly recommend from this seller to others. Thank you for a fantastic experience!Tobin's Spirit Guide: Official Ghostbusters Edition by Erik Burnham: Used (#404302598631)
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