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Game Art Complete Andrew Gahan Softcover Maya, 3ds Max, ZBrush, & Photoshop
US $25.95
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Located in: Imperial Beach, California, United States
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About this item
Seller assumes all responsibility for this listing.
eBay item number:314207983955
Item specifics
- Condition
- Country of Origin
- Canada
- ISBN
- 9780240811475
- Book Title
- Game Art Complete
- Educational Level
- Adult & Further Education
- Level
- Beginner, Intermediate
- Features
- Illustrated
- Topic
- 3D Art
- Subject Area
- Computers, Games & Activities
- Publication Name
- Game Art Complete : All-In-One: Learn Maya, 3DS Max, Zbrush, and Photoshop Winning Techniques
- Publisher
- Routledge
- Item Length
- 9.7 in
- Subject
- Programming / Games, Computer Graphics, Digital Media / Video & Animation, Video & Electronic
- Publication Year
- 2008
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 1.4 in
- Item Weight
- 40.7 Oz
- Item Width
- 7.4 in
- Number of Pages
- 624 Pages
About this product
Product Identifiers
Publisher
Routledge
ISBN-10
024081147X
ISBN-13
9780240811475
eBay Product ID (ePID)
18038292484
Product Key Features
Number of Pages
624 Pages
Publication Name
Game Art Complete : All-In-One: Learn Maya, 3DS Max, Zbrush, and Photoshop Winning Techniques
Language
English
Subject
Programming / Games, Computer Graphics, Digital Media / Video & Animation, Video & Electronic
Publication Year
2008
Type
Textbook
Subject Area
Computers, Games & Activities
Format
Trade Paperback
Dimensions
Item Height
1.4 in
Item Weight
40.7 Oz
Item Length
9.7 in
Item Width
7.4 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2008-036474
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
794.8/1536
Table Of Content
Introduction.-3d Modeling for Games Using 3ds Max, Low Poly Asset-Box.-3d Modeling for Games Using 3ds Max, Low Poly Asset-Oil Drum.-3d Modeling for Games Using 3ds Max, Creating texture Maps From Photographs.-3d Modeling for Games Using 3ds Max, Creating Normal Maps using Photoshop and Crazy Bump.-Character Modeling with Maya and Zbrush.-Character Modeling with Maya and Zbrush Anatomy.-3D Game Textures, Preparing for Texture Creation.-Building Interactive Worlds In 3D, The Basic 3D Kit.-Character Modeling with Maya and Zbrush Pipeline and modeling guidelines.-Character Modeling with Maya and Zbrush Overview of Maya.-Character Modeling with Maya and Zbrush Introduction to Z Brush modeling.-An Essential Introduction to Maya Character Rigging Designing Your First Biped Character.-An Essential Introduction to Maya Character Rigging Creating Your First Biped Character: Modeling Basics.-An Essential Introduction to Maya Character Rigging Creating your First Biped Character: Facial Expressions.-An Essential Introduction to Maya Character Rigging Creating your First Biped Character: Shading and Texturing Basics.-3d Modeling for Games Using 3ds Max, High poly and low poly character
Synopsis
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference., A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference., This is a MUST-HAVE book for game artists interested in proficiency with the 4 top tools available today (Maya, Max, ZBrush, Photoshop). If you can only afford one game art book, this is the one to have!
LC Classification Number
QA76.76.C672.G32
Item description from the seller
Seller feedback (453)
- d***u (59)- Feedback left by buyer.Past 6 monthsVerified purchaseItem arrived as described was a little concerned with the cost of the packaging as I had ordered a different cup. It was actually much heavier, the cobalt blue one and the price for shipping was less. Otherwise, the item arrived as described and in a timely manner thank youWEST POINT Vintage 1998 Clear Mug Cup - Gold & Black Emblem U.S.A. USN (#316372928706)
- l***o (853)- Feedback left by buyer.Past 6 monthsVerified purchaseAbsolutely the best seller and fantastic to work with. This was as exactly as advertised. The communication was excellent and the packaging was extremely good for the item. This seller went over and above with what I purchased and the container that the medallion was in was excellent. I highly recommend this seller. I hope we can do business again in the future. Thank you1½” Bronze W. Clement Stone/PMA Medal (#317022587024)
- 7***7 (297)- Feedback left by buyer.Past 6 monthsVerified purchaseVery fast shipment, packaged well, smooth transaction, great ebayer A+++++
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