First things first, Double impact wont play on your TV, if your TV doesnt display a 240p resolution signal. I had to buy a older TV, a Samsung TV series 7, displays 240p perfectly. Double Impact is one of the best fighting games Ive ever played. Compared to Third Strike, it looks and play just as good. I personally love it. I got a total control plus psx to dreamcast controller adapter, makes combos way easier then dc d-pad. Overall I give 10/10 to this game. Artwork, colors, backrounds, fighting system, controls, overall look and feel, is hands down some of the best ever.
Verified purchase: Yes | Condition: Pre-owned
These Street Fighter games are pretty fun in one-player mode. The combo system is too broken to be fun in two-player mode. Double-option dive-kicks make Akuma frightening to play against in Second Impact. The arcade version had infinite combos, although I can't remember whether you can do them in this version. The graphics are gorgeous in New Generation but were made more dumbed down and vibrant for Second Impact, I guess to steal attention away from Mortal Kombat at the arcades. Instead of the grimey lofi drum-n-bass in Third Strike, this game has clean, intelligent tunes as BGM (although you don't get the shakuhachi from Akuma and Ibuki's Third Strike stages). They're awesome to listen to on their own with headphones if you're into synthesized instrumentals.
Verified purchase: No
The best version of SF3 for the DC, 3rd strike is great, but the DC disc is first too expensive and second, it runs pretty slow- would recommend Double Impact to any SF3 fans that own a DC.
Verified purchase: Yes | Condition: Pre-owned
This game includes the first two Street fighter III games in the Street Fighter III series. So as to keep down confusion, I personally confirm that both New Generation and 2nd Impact are on this disc. A new, harder-than-Bison boss is included in this series: Gill. He uses the powers of fire and ice, and it can get quite annoying. Watch some of his gameplay on youtube when you get the time. This is also the first two of three Street Fighter titles to use the Parrying System. It involves tapping "forward" on the joystick, depending on the direction your character is facing, to block an attack without taking damage. The same is also true with crouching parry, or tapping "down" on the joystick to block a lower attack without taking damage. You have a split second to decide a reaction to the next attack after parrying: blocking, parrying a second or third hit, or just getting hit again. This technique requires a lot of practice and skill, so that eventually you can parry super moves, and there are special cases in those as well. But overall, this game plays like any other Street Fighter, and has new sprites for the characters. Most of the old characters have been axed in this collection of the first two installments, with the exception of Ken and Ryu, and in 3rd Strike Chun-Li. Some of the new fighters are also based off of the old ones for example, Necro is as flexible as Dhalsim, but has Blanka's electricity. In conclusion, good game for the gamer or collector.Read full review
Forget the fact that this game doesn't contain a wealth of different play modes to choose from, hundreds of unlockable characters or life-like 3D graphics. What it does have is a fighting engine that has been refined over the years, and the result is perhaps one of the best ever. If you're the sort of player who likes to simply mash buttons and watch the results, stay away. This is the sort of game that rewards skill, and defeating a veteran player takes more than dumb luck. An arcade stick will complete the experience (and is highly recommended, as the standard Dreamcast controller isn't the best match for this game.) Yes, it would be nice if there were some extras included (ala Street Fighter Alpha III), but this arcade-perfect port can stand on its own quite well.
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Save on Video Games