Dungeons and Dragons D&D Player's Handbook 3 1st Print March 2010 224 pp VG/NM

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eBay item number:205589543351
Last updated on Jun 29, 2025 21:46:07 PDTView all revisionsView all revisions

Item specifics

Condition
Like New: A book that looks new but has been read. Cover has no visible wear, and the dust jacket ...
Signed By
n/a
Signed
No
Ex Libris
No
Narrative Type
Fiction
Age Level
12-16 Years, 17 Years & Up, 8-11 Years
Original Language
English
Inscribed
No
Intended Audience
Young Adults, Adults, Ages 9-12
Edition
First Edition
Vintage
No
Type
Player's Handbook
Year
2010
Era
2000s
Personalized
No
Country/Region of Manufacture
United States
Character Family
Dungeons & Dragons
ISBN
9780786953905
Book Title
Player's Handbook 3 :A 4th Edition D & D Core Rulebook
Book Series
4th Edition D & D Ser.
Publisher
Wizards of the Coast
Item Length
11.1 in
Publication Year
2010
Format
Hardcover
Language
English
Illustrator
Yes
Item Height
0.6 in
Author
Rob Heinsoo, Robert J. Schwalb, Mike Mearls
Genre
Games & Activities
Topic
Role Playing & Fantasy
Item Weight
28.9 Oz
Item Width
8.6 in
Number of Pages
224 Pages
Category

About this product

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
078695390X
ISBN-13
9780786953905
eBay Product ID (ePID)
4038423418

Product Key Features

Book Title
Player's Handbook 3 :A 4th Edition D & D Core Rulebook
Number of Pages
224 Pages
Language
English
Topic
Role Playing & Fantasy
Publication Year
2010
Illustrator
Yes
Genre
Games & Activities
Author
Rob Heinsoo, Robert J. Schwalb, Mike Mearls
Book Series
4th Edition D & D Ser.
Format
Hardcover

Dimensions

Item Height
0.6 in
Item Weight
28.9 Oz
Item Length
11.1 in
Item Width
8.6 in

Additional Product Features

Intended Audience
Trade
LCCN
2010-281402
Dewey Edition
22
Dewey Decimal
793.93
Synopsis
Rules for psionic, divine, and primal heroes. Player's Handbook (R) 3 expands the range of options available to D&D (R) players with new classes, races, powers, and other material. This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source., Rules for psionic, divine, and primal heroes. Player's Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material. This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

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Most relevant reviews

  • An interesting 3rd PHB entry for 4E

    If you like 4E, this is a solid book. It expands on the tried and true AEDU model developed in core 4E to include Psionics that use power points. It's not a huge alteration in that you no longer get Encounters and Dailies, but instead get power points you can spend to upgrade your at-wills. This is an interesting balance because firstly, you get access to more at will powers. And secondly, you can upgrade them to the equivalent of Encounters (1 point) or daily (2 points). So power output is about the same (points recharge on the same schedule as encounters/dailies). But you get more at will versatility at the expense of encounter/daily variety. Also included are some interesting classes.

    Verified purchase: YesCondition: Pre-OwnedSold by: wistafke123

  • My books

    Great book

    Verified purchase: YesCondition: Pre-Owned