I enjoyed playing Turok very much. I had played it many years ago and jumped at the chance to find it and play it again on eBay. It is a very different first person shooter in that you have a compound bow as one of your primary weapons of choice.
Verified purchase: Yes | Condition: Pre-owned
no it was in bad condition the case looked like a rat ate the box and game was scratched all over
Verified purchase: Yes | Condition: Pre-owned
Turok PS3 is pretty much the same as the XBOX 360 and PC versions,.. well 'ugly much' the same. While it retains the basic storyline, it is inferior in graphic detail and textures and has a jerky slowdown in framerate at several points in the game where the visual and technical action get intense. It is playable and even a good first person shooter both in terms of graphics and storyline,- although there are long periods of boring lackluster visuals and action, followed by occasional brief interludes where you find yourself actually enjoying the experience. TUROK is Klingon for "Shut off that damn background music!" As I more than eluded to in the title of my review,- one of the most annoying [almost unbearable at times] things about this game was the lack of an option to turn off the horrific background music repetitive loop, that was nearly enough to make me quit playing and turn the game disc into a coffee coaster. (At one point, during a particularly difficult combat scenario, the repetitious music kept rising to a creshendo, as if it would end,- only to pause momentarily and began all over again; I thought my head would explode, and actually had to mute the sound altogether, to even continue). I generally disable background music in FPS, because in addition to the need to be aware of the degree of noise your character is making, to be stealthy,- it is necessary to be able to hear subtle sounds like snapping twigs or rustling brush, footsteps, etc., that tip you as to enemy position and suprise attacks (in the case of Turok, to hear Dino's too). Game developers who fail to include the option to silence "torturous" background music, and instead integrate it into the soundeffects track, really piss me off; I mean,- I can understand if your sound production staff had spent a major portion of the development budget composing an original musical score that was a masterpiece,- rather than just a 'piece' [of s**t]. I own all three major platforms for playing games (highend custom selfbuilt gaming PC, 360 and PS3), so I would have to give the nod to PC for graphics and framerate,- and the 360 for my preference of having the tactile feel of forcefeedback controller that a gaming console provides, while still having decent graphics texture and detail, as well as fairly smooth playable framerate. The PS3 not only sacrificed framerate to run halfway acceptable graphic texture and detail,- (emphasis on halfway/halfass) but also failed to preserve most of the best graphic detail of the terrain that made the PC version an emersive experience with mood and visual feel of the jungle environment (that the XBOX 360 almost captures, doing better than PS3). The jungle terrain and foilage are reminiscent of Ghost Recon, circa 1998ish PS2, or in places, 1rst generation Playstation games. With all of the great FPS games available (Bioshock, FallOut 3, just to name a couple),- this game, even with some fun to be had at points, is really not worth spending much on, in terms of time or money. It might be okay for a budget buy, if you have already played the games I mentioned, as well as some other now budget games,- like 'Assassin's Creed', 'Dead Space' or 'FarCry 2', 'Gears of War 1&2' 360/PS3 'Resistance 1&2',- and you want something inexpensive to amuse you while waiting for the sequels to the above mentioned great games.Read full review
When I bought this game I had high hopes considering I was a big fan of the original Turok for the Nintendo 64 when I was a kid. During the campaign, I was somewhat pleased throughout with the A.I. being quite challenging throwing different scenarios at you all at once. As with multiplayer, I felt the game play modes of Capture the Flag, Deathmatch, etc. were fun and interesting and kept you wanting to come back for more. The problems with this game that I encountered were the gun mechanics. I felt that shooting your opponent was kinda hard for the new first person shooter player and felt that it might take away from the game play for someone that was used to more of an auto-aim capability. Another thing, is that I felt they put too much emphasis on the knife. Throughout the game you have this option of being "stealthy" such as a one-button instant kill with the knife, which is cool and all don't get me wrong, but whenever people in multiplayer figure out thats the best way to kill another player due to crooked gun mechanics you tend to have three guys circling each other the whole time trying to get a knife kill... Seriously, this is suppose to be a first person shooter not a first person knife fight. As of right now I give Turok a 4/5 due to the multiplayer lag from game play being outrageous at this point and over exaggerated knife.Read full review
love the game. It's shorter than expected but other than that its really good I'd give it a 8.5/10. Not a perfect 10, only because it's an online only multiplayer. Since I don't have high speed at my house, but still play shooters with friends locally, that was a big disappointment. Also hardcore gamers more than casual will notice things that could have been there that weren't and some that could have been better. There are normal, hard, and inhuman levels of difficultly. I played normal almost straight through with ease, only a few times I was slowed down due it was nearly impossible to get through certain LITTLE parts. For anyone that was into the old ones on the N64, then I'd say its a must to at the least rent this and check it out, don't pass on this one! Thanks for reading, this is my first review...James.Read full review
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