The games graphics are behind the times but the game itself still produces memories of the fights that I have come to remember at a younger age. Connecting punch follow through well and the SFX are dialed in.
Verified purchase: Yes | Condition: Pre-owned
Has been a great blast from the past for us to play and even the original copy we used had a glitch, this one freezes in several repeat places. It does not keep me from playing it and becoming Heavy Weight Champion of the world... lol.... Thanks for fun...
Verified purchase: Yes | Condition: Pre-owned
Prizefighter is 2K's answer to the Fight Night series. They had a good opening -- while EA Canada took three and a half years to overhaul the game engine for Round 4, there was a bit of a dearth in terms of good new boxing titles. Prizefighter takes a couple steps in the right direction, but it never gets all that close to the kind of experience boxing fans experienced in the Fight Night series. The good: Prizefighter introduces a host of new fighters (current and legends)and gets them involved in the storyline like never before. This is done through the intriguing career mode, which plays out like a documentary. Real fighters, Don King, and a host of actors play out the melodrama that is the life of a boxing prospect/star. The training games are more nuanced than what FNR 3 offered, as well. (The training games might be Prizefighter's apex.) Some of the out of the ring things are excessive or pointless (like increasing your public profile), but it picks up on something that was completely missing from FNR 3. There are also a number of new, real venues, 22 in all. The entrances, including music, are an improvement upon FNR 3, as are the the manifold customizable options for your fighter. The bad: Notice that I haven't mentioned anything about the gameplay yet. That's because it's not very good, for the most part. It's not that the controls are too clunky--you can figure out the timing, sidestepping, combination punching all pretty quickly. It's not even that the controls are unresponsive--that's usually the effect of your boxer's stamina being low. The real problem is that the Prizefighter doesn't improve upon the one gameplay slip up of FNR 3. That is, it doesn't produce a smooth, fast-paced, fluid in the ring experience. FNR 3 left room for improvement here (FNR 4 has improved it greatly), but Prizefighter did nothing here. It's worse that FNR 3. The movement and punches are all a bit robotic. In addition, the player models aren't all that great, and there is no semblance of collision detection--again, it's even worse in that regard than FNR 3 which had so-so collision detection. Another place where FNR 3 had deficiencies was in producing true-to-life fighting styles of it's boxers. Everyone pretty much fought the same, with the minor variations lying in the choice of different fighting styles. Again, Prizefighter doesn't make any improvements at all--again, it's actually worse. Reach means nothing, everyone moves and punches almost exactly the same, which in the end, means that any advantage depends on how well you (or your opponent) have mastered the controls. Overall, there is potential here, but it never reaches as high as it could. As perhaps should be expected out of something with Don King's name on it, there is more focus on some of the glitzier elements and less on nitty-gritty details. It's a shame because those are the same details that could have put it on a level plane with EA's Fight Night series. Now that FNR 4 is out--which improves on almost everything mentioned here--there's little reason to purchase Prizefighter.Read full review
The storyline is really what makes this game a lot of fun. You watch your boxer go from rags to riches and really involves you in the progression of the game. I also like the fact that they tie in some old school fights from the past and actually put you into the action. Much better storyline progression when comparing to fight nights same repetitive select your next fight, train, fight and repeat. The training sessions are way more in depth than fight night and even though are repetitive over time, they are challenging enough to keep you wanting to get better at them. I am not a huge fan of the button mashing style controls, but its not a huge enough issue to keep this game from being playable. I would recommend this game to anyone looking for some boxing variety or a break from Fight Night (At least until Fight Night 4 arrives ). Hope this helps.Read full review
Game has good graphics for a fighting game and the game play is average for a sports game (boxing). storyline is great though, you build a fighter overtime and make choices about his life live in the limelight or train harder? your choice in prizefighter.
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