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iPhone 3 Development : Exploring the Iphone SDK by Jeff LaMarche and David Mark

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eBay item number:164525017687

Item specifics

Condition
Very Good: A book that does not look new and has been read but is in excellent condition. No obvious ...
Topic
Exploration
ISBN
9781430224594
Subject Area
Computers
Publication Name
iPhone 3 Development : Exploring the iPhone Sdk
Publisher
Apress L. P.
Item Length
10 in
Subject
Software Development & Engineering / General, Programming / Mobile Devices, Operating Systems / Apple (Mac OS & iOS), Hardware / Mobile Devices, Programming / Macintosh, Enterprise Applications / General
Publication Year
2009
Type
Textbook
Format
Trade Paperback
Language
English
Author
Jeff Lamarche, David Mark
Features
New Edition
Item Weight
36.1 Oz
Item Width
7 in
Number of Pages
584 Pages

About this product

Product Information

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com. The iPhone 3 update to the best-selling and most recommended book for iPhone developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK

Product Identifiers

Publisher
Apress L. P.
ISBN-10
1430224592
ISBN-13
9781430224594
eBay Product ID (ePID)
73068915

Product Key Features

Number of Pages
584 Pages
Language
English
Publication Name
iPhone 3 Development : Exploring the iPhone Sdk
Publication Year
2009
Subject
Software Development & Engineering / General, Programming / Mobile Devices, Operating Systems / Apple (Mac OS & iOS), Hardware / Mobile Devices, Programming / Macintosh, Enterprise Applications / General
Features
New Edition
Type
Textbook
Subject Area
Computers
Author
Jeff Lamarche, David Mark
Format
Trade Paperback

Dimensions

Item Weight
36.1 Oz
Item Length
10 in
Item Width
7 in

Additional Product Features

Intended Audience
Scholarly & Professional
Number of Volumes
1 Vol.
Illustrated
Yes
LeafCats
378
Edition Description
New Edition
Lc Classification Number
Qa76.8.M3
Table of Content
1. Welcome to the Jungle.- 2. Appeasing the Tiki Gods.- 3. Handling Basic Interaction.- 4. More User Interface Fun.- 5. Autorotation and Autosizing.- 6. Multiview Applications.- 7. Tab Bars and Pickers.- 8. Introduction to Table Views.- 9. Navigation Controllers and Table Views.- 10. Application Settings and User Defaults.- 11. Introduction to Core Data.- 12. Basic Data Persistence--Beyond SQLite.- 13. Drawing with Quartz and OpenGL.- 14. Taps, Touches, and Gestures.- 15. Where Am I? Finding Your Way with Core Location.- 16. Whee!.- 17. iPhone Camera and Photo Library.- 18. Application Localization.- 19. Where to Next?
Copyright Date
2009

Item description from the seller

thirdfootbooks

thirdfootbooks

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