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ZBrush Digital Sculpting Human Anatomy [With DVD] by Spencer, Scott

by Spencer, Scott | PB | Acceptable
US $9.01
Condition:
Acceptable
Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend ... Read moreabout condition
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    Last updated on Sep 17, 2024 02:05:36 PDTView all revisionsView all revisions

    Item specifics

    Condition
    Acceptable
    A book with obvious wear. May have some damage to the cover but integrity still intact. The binding may be slightly damaged but integrity is still intact. Possible writing in margins, possible underlining and highlighting of text, but no missing pages or anything that would compromise the legibility or understanding of the text. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
    Seller Notes
    “Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend ...
    Binding
    Paperback
    Weight
    2 lbs
    Product Group
    Book
    IsTextBook
    No
    ISBN
    9780470450260
    Subject Area
    Art, Computers, Science
    Publication Name
    Zbrush Digital Sculpting Human Anatomy
    Publisher
    Wiley & Sons, Incorporated, John
    Item Length
    10 in
    Subject
    Computer Graphics, Digital Media / Video & Animation, Image Processing, Life Sciences / Human Anatomy & Physiology, Subjects & Themes / Human Figure
    Publication Year
    2010
    Type
    Textbook
    Format
    Trade Paperback / DVD-ROM
    Language
    English
    Item Height
    0.9 in
    Author
    Scott Spencer
    Item Weight
    0 Oz
    Item Width
    8 in
    Number of Pages
    416 Pages

    About this product

    Product Identifiers

    Publisher
    Wiley & Sons, Incorporated, John
    ISBN-10
    0470450266
    ISBN-13
    9780470450260
    eBay Product ID (ePID)
    71824632

    Product Key Features

    Number of Pages
    416 Pages
    Publication Name
    Zbrush Digital Sculpting Human Anatomy
    Language
    English
    Subject
    Computer Graphics, Digital Media / Video & Animation, Image Processing, Life Sciences / Human Anatomy & Physiology, Subjects & Themes / Human Figure
    Publication Year
    2010
    Type
    Textbook
    Subject Area
    Art, Computers, Science
    Author
    Scott Spencer
    Format
    Trade Paperback / DVD-ROM

    Dimensions

    Item Height
    0.9 in
    Item Weight
    0 Oz
    Item Length
    10 in
    Item Width
    8 in

    Additional Product Features

    Intended Audience
    Trade
    LCCN
    2009-035138
    Dewey Edition
    22
    Illustrated
    Yes
    Dewey Decimal
    006.6/9
    Synopsis
    Create memorable human figures for movies and games To create compelling characters, you need to make them realistic, and ZBrush by itself can take you only so far. You also need solid artistic skills. This full-color, illustrated guide teaches you the basics of human anatomy, so you can create captivating human figures that really come to life on screen. Using ZBrush 3.5 tools, you'll sculpt a heroic male figure, learning each body part as you go, including head, neck, torso, arms, legs, bones, and muscle. This book emphasizes concepts that have guided artists for centuries, such as gesture, form, and proportion, helping you develop foundational skills you can draw upon throughout your career. Transform your animation into professional-level artistry with this must-have guide. Understand the basic tenets of form, proportion, gesture, and rhythm Master basic anatomical terms for skeletal regions and muscle groups Break down the regions of the body into simple geometric shapes Begin roughing in your figure with Claytubes and other tools Create the impression of flesh over underlying muscle and bone Learn ZBrush remeshing and color-mapping techniques Flesh out your figure with fine detail and costuming Repurpose your figure for film, video games, Web, or digital output Build skills you can also apply to Maya®, 3ds Max, Blender, and Photoshop VALUABLE COMPANION DVD Enhance your learning with video instruction that walks you through the projects in the book. You'll also find anatomy models to use for practice. Use ZBrush tools to perfect the fine detail of muscle construction Sculpt different kinds of fabric to clad a heroic character Lay the groundwork for believable facial expression with a solid foundation, Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file., Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin.
    LC Classification Number
    T385.S65975 2010

    Item description from the seller

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    Product ratings and reviews

    5.0
    2 product ratings
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    Most relevant reviews

    • great

      great book to learn or keep reference when sculpting a person, goes through workflow. Not really a book to learn zbrush though but to have after learning it, would have been nice if the female body was worked on as well in the book. The author has a bunch of other great books too.