Table Of ContentForeword Introduction 1. Super Mario Nation 2. An Early History of Cinematic Elements in Video Games 3. The Play Control of Power Fantasies: Nintendo, Super Mario and Shigeru Miyamoto 4. Quests and Fantasies: The Japanese APG 5. Game Music, Music Games 6. A Tale of Two Gaijin 7. Adventures in Akihabara: The Japanese Game Marketplace 8. Lost in Translation: This Game Are Sick 9. Pokémon: Shikaku Sedai no Sekai Shôhin 10. Future Games Conclusion. Thank You, Mario (But Our Profits Are in Another Country) Bibliography Index
Synopsis"Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon." -- Wired Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong , Mario, Pokémon , and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter. "While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." -- IGN "Quite excellent... a great read." -- Hardcore Gaming 101 "Direct and insightful ... I believe that it belongs on the top shelf of any collector." -- Steve Kent, author of The Ultimate History of Video Games, Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong , Mario, Pokémon, and other games., "A must-read." -- GameDaily. What makes Japanese video games so popular? This enjoyable and informative examination of how Japanese developers raised the medium to an art form includes interviews, anecdotes, and accounts of industry giants such as Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokémon, and other games. This edition includes updated material throughout and a new final chapter., "Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon." -- Wired Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong , Mario, Pok mon , and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter. "While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." -- IGN "Quite excellent... a great read." -- Hardcore Gaming 101 "Direct and insightful ... I believe that it belongs on the top shelf of any collector." -- Steve Kent, author of The Ultimate History of Video Games