Positive: - 60 fps is more pleasing to the eye and runs a lot smoother - on foot gameplay is great as you are now able to move objects and walk up those pesky stairs - New San Vanelona, a completely revamped version of the original city, this one feels larger, deeper, and features a slew of iconic buildings and landmarks from the first - Hall of Meat and bails is a great addition as you can hurl your skater into bone crushing crashes and get information on everything from speed to body damage - The addition of a ton of new tricks including hand grabs and hippie jumps - The city feels more alive with leaves blowing in the wind, objects on the sidewalks, and pedestrians carrying items ranging from cell phones to briefcases Negatives- - The graphics can at times look almost like a step down from the first with an odd filter that gives the game a darker, grittier look to it, water is poorly executed - On foot controls were horrendous before the March patch as your skater walked like he took a dump in his pants. The patch slightly fixed this as it is more easy to turn and maneuver but still feels awkward and unpolished - The replay editor has some added camera angels but now does not allow you to swing the camera around while the clip is playing, plus filters are now waiting to be purchased as DLC - Cutsceens are a joke as your created skater never says a word and has the same straight face throughout Verdict: Overall the game is still a lot of fun to tool around with, just popping tricks in the open city. I do not however feel it is worth the $60 price tag (hence you are reading this review on ebay).Read full review
One great game that simulates skating to an extent. Most websites rate this game a 7 out of 10. They sometimes can be a little too harsh but for this game they got it right on the mark. Have you ever played Tony Hawks skating games? This one isn't like that, it uses most of the right analog stick to control what kind of tricks you may perform (such as ollie's, manuals, flip-kicks, etc.). Graphic wise this one is amazing, the world you can travel has been beautifully built, and the many railings and parks for skating is well done. It's game play could have been taken to another level but it seems like they just fine tuned it from the first Skate game. The only new phase to the game is that you can walk/run while grabbing your skateboard and ride it again with one press of the triangle button. On a final note to the gamers who loved Tony Hawks series, this one is just something to hone your skills and pass the time by, until Tony and his team actually find the time to make another hit.Read full review
I grew up on the Tony Hawk series for n64 and ps2. Though I like to think I can adapt to controls and gameplay quickly, it is kinda hard for me to do in Skate 2. I feel it is more difficult to complete air grabs in half pipes, etc and extremely easy to do flip tricks and grinding. The controls are very tricky because Tony Hawk, all you had to do is ollie before any kind of trick, whether it was an air grab, grind or flip trick. For Skate 2, ollies are strictly for doing flip tricks and grinds. In order get enough momentum to complete air grabs in a half pipe you use the left analog stick along with the right analog stick, plus L2 and R2. Sometimes it seems I don't have enough fingers! Also, in Tony Hawk, I always used to complete 10,000 point combos left and right! But so far (5 Hours into the game) the highest was 1,000. Which is disappointing. There are really great aspects to the game like being able to get off your board and climb stairs. You can also move just about anything to set up cool jumps, etc. There are a lot more cars and people to interact with, including "No Skate" zones where guards chase you down. It is a lot more realistic than Tony Hawk gameplay, but I am still adjusting. There are a lot of locations you can skate, it is basically an open atmosphere. You don't have to complete "levels" you can do whatever you want. You can also "teleport" to locations. Overall, I think this game is good so far. If the controls were easier to adapt to, it would give it 5 stars.Read full review
I am a huge fan of the original, now being called OG Skate. With it's revolutionary controls it was a breath of fresh air from the Tony Hawk series. But it was also lacking at the same time, missing standard tricks and featuring no on foot gameplay. So comes Skate 2, attempting to address a number of the gripes of the first while expanding upon it's winning formula. Below is how I break down what I experienced so far in contrast to the first which I still encourage anyone interested to check it out. Positive: - 60 fps is more pleasing to the eye and runs a lot smoother - on foot gameplay is great as you are now able to move objects and walk up those pesky stairs - New San Vanelona, a completely revamped version of the original city, this one feels larger, deeper, and features a slew of iconic buildings and landmarks from the first - Hall of Meat and bails is a great addition as you can hurl your skater into bone crushing crashes and get information on everything from speed to body damage - The addition of a ton of new tricks including hand grabs and hippie jumps - The city feels more alive with leaves blowing in the wind, objects on the sidewalks, and pedestrians carrying items ranging from cell phones to briefcases Negatives- - The graphics can at times look almost like a step down from the first with an odd filter that gives the game a darker, grittier look to it, water is poorly executed - On foot controls were horrendous before the March patch as your skater walked like he took a dump in his pants. The patch slightly fixed this as it is more easy to turn and maneuver but still feels awkward and unpolished - The replay editor has some added camera angels but now does not allow you to swing the camera around while the clip is playing, plus filters are now waiting to be purchased as DLC - Cutsceens are a joke as your created skater never says a word and has the same straight face throughout Verdict: Overall the game is still a lot of fun to tool around with, just popping tricks in the open city. I do not however feel it is worth the $60 price tag (hence you are reading this review on ebay).Read full review
I thought the original SKATE was intense. Having played the Tony Hawk franchise since inception (pre-release/beta) I'd gotten so used to the easy, hold down X, let go to ollie and immediately begin a grind, that I'd totally overlooked how un-realistic it could be. Now SKATE had thrown me smack dab back into reality. Realizing a flip trick or a grab, but not both, is usually all one will get out of a ground Ollie. And now you had to actually be at the right angle, the right descent path to start any type of grind. Sure, it took a bit of getting used to, but once the dual stick concept was becoming second nature, I'd realized I could never go back to a Tony Hawk game. Now the second installment comes around. And I wouldn't say it's 1000% better than the original, but the new features were definitely needed. Plants, inverts, and the all-mighty ability to leave the skateboard -- very much needed for the moving of real-world items to set up a great line, or fun play-area -- all these things make you realize no matter how good the original was, there was still room for improvement... and EA really nailed it this time.Read full review
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