The PC Engine SuperGrafx was an 8-bit video games console. With an extra GPU, however, the SuperGrafx managed to simulate 16-bit visuals by layering two backgrounds for greater depth and more varied colors. This meant that some games, particularly Aldynes, reminiscent for some Amiga games, had a similar look and feel to titles released for later consoles, such as the Sega Genesis (or Mega Drive in Japan) and Super Nintendo Entertainment System (SNES). Another hardware improvement over its predecessor, the standard NEC PC Engine, was the integration of up to four times more RAM. The console ran on an 8-bit HuC6280A (modified 65SC02) 1.79 MHz CPU. Although only seven video games were developed for the NEC SuperGrafx, two of which were playable on the earlier PC Engine, the console was backward compatible with all of its predecessor’s games as well as with later CD-ROM releases (for which a CD-ROM peripheral was released). The five dedicated HuCard games available for the PC Engine SuperGrafx were Battle Ace, Daimakaimura (also known as Ghouls n’ Ghosts), Madouou Granzort, Aldynes, and 1941: Counter Attack. Of these, Aldynes (subtitled The Mission Code for Rage Crisis) well showcased the improved visual capabilities of the games system, with rich backgrounds and effects. It has also been noted for its atmospheric soundtrack. A horizontal side-scroller, Aldynes took players through a range of alien landscapes, both in space and across planets, to shoot enemy space craft, collect power-ups, and take on bosses of increasing difficulty. Said by many of its fans to have been as unfairly relegated to obscurity as the similarly fated Atari Jaguar, the NEC PC Engine SuperGrafx gives an excellent insight into the development of early console gaming. Aside from anything else, with so many games available, including a library of CD-ROM releases, it remains fun to play.