|Listed in category:
This item is out of stock.
EXTRA 15% OFF 3+ ITEMSSee all eligible items and terms
Have one to sell?

Practical C Programming: Why Does 2+2 = 5986? (Nutshell Handbooks)

by Oualline, Steve | PB | Good
US $6.92
Condition:
Good
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ... Read moreabout condition
Out of Stock50 sold
Shipping:
Free Economy Shipping. See detailsfor shipping
Located in: Aurora, Illinois, United States
Delivery:
Estimated between Thu, Jun 27 and Mon, Jul 1 to 43230
Estimated delivery dates - opens in a new window or tab include seller's handling time, origin ZIP Code, destination ZIP Code and time of acceptance and will depend on shipping service selected and receipt of cleared paymentcleared payment - opens in a new window or tab. Delivery times may vary, especially during peak periods.
Returns:
30 days returns. Seller pays for return shipping. See details- for more information about returns
Payments:
      
Earn up to 5x points when you use your eBay Mastercard®. Learn moreabout earning points with eBay Mastercard

Shop with confidence

Top Rated Plus
Top rated seller, fast shipping, and free returns. Learn more- Top Rated Plus - opens in a new window or tab
eBay Money Back Guarantee
Get the item you ordered or your money back. Learn moreeBay Money Back Guarantee - opens new window or tab
Seller assumes all responsibility for this listing.
eBay item number:143514091465
Last updated on Jun 18, 2024 07:11:43 PDTView all revisionsView all revisions

Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
Seller Notes
“Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ...
Binding
Paperback
Weight
1 lbs
Product Group
Book
IsTextBook
Yes
ISBN
1565923065
Subject Area
Computers
Publication Name
Practical C Programming : Why Does 2+2 = 5986?
Publisher
O'reilly Media, Incorporated
Item Length
9.3 in
Subject
Operating Systems / Unix, Programming / General, Operating Systems / Linux, Programming Languages / C
Publication Year
1997
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1 in
Author
Steve Oualline
Features
Revised
Item Weight
27.2 Oz
Item Width
7.6 in
Number of Pages
454 Pages

About this product

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
1565923065
ISBN-13
9781565923065
eBay Product ID (ePID)
1048767

Product Key Features

Number of Pages
454 Pages
Publication Name
Practical C Programming : Why Does 2+2 = 5986?
Language
English
Subject
Operating Systems / Unix, Programming / General, Operating Systems / Linux, Programming Languages / C
Publication Year
1997
Features
Revised
Type
Textbook
Subject Area
Computers
Author
Steve Oualline
Format
Trade Paperback

Dimensions

Item Height
1 in
Item Weight
27.2 Oz
Item Length
9.3 in
Item Width
7.6 in

Additional Product Features

Edition Number
3
Intended Audience
Scholarly & Professional
Dewey Edition
21
Illustrated
Yes
Dewey Decimal
005.1/33
Edition Description
Revised edition
Synopsis
There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks(R) famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update. Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before comes before ?: ). The practical programmer reduces these to two: Multiplication and division come before addition and subtraction. Contrary to popular belief, most programmers do not spend most of their time creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existing programs) and thereby to leave code that the programmer responsible for maintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described. This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language., There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks(r) famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not ......, There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks(R) famous.C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update.Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before -- comes before ?: ). The practical programmer reduces these to two: Multiplication and division come before addition and subtraction. Contrary to popular belief, most programmers do not spend most of their time creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existing programs) and thereby to leave code that the programmer responsible for maintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described.This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language., There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks(R) famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update.Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before comes before ?:). The practical programmer reduces these to two: Multiplication and division come before addition and subtraction. Contrary to popular belief, most programmers do not spend most of their time creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existing programs) and thereby to leave code that the programmer responsible for maintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described. This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language., There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book not only teaches you the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update. Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before
ebay_catalog_id
4
Copyright Date
1997

Item description from the seller

ThriftBooks

ThriftBooks

99% positive feedback
17.8M items sold
Joined Mar 2015
Usually responds within 24 hours

Detailed seller ratings

Average for the last 12 months

Accurate description
4.9
Reasonable shipping cost
5.0
Shipping speed
5.0
Communication
4.9

Seller feedback (5,227,066)

i***o (311)- Feedback left by buyer.
Past 6 months
Verified purchase
quick shipping, well packaged, book matched description, good seller
c***d (121)- Feedback left by buyer.
Past 6 months
Verified purchase
Exactly as described - smooth easy transaction. Thanks!
a***s (376)- Feedback left by buyer.
Past year
Verified purchase
Book arrived as described.
See all feedback

Product ratings and reviews

4.5
2 product ratings
  • 1 users rated this 5 out of 5 stars
  • 1 users rated this 4 out of 5 stars
  • 0 users rated this 3 out of 5 stars
  • 0 users rated this 2 out of 5 stars
  • 0 users rated this 1 out of 5 stars
We have ratings, but no written reviews for this, yet. Be the first to write the review.