Prototype begins with Alex awaking at the morgue. As he makes his escape through the ensuing chaos, he learns that his resiliency is only the start. His physical abilities go well beyond an ordinary man's. He can leap stories into the air, run at great speed, vault and bound over any obstacle in his path, and even run right up the face of a building. He's also become a shapeshifter. These transformation powers pack a lethal side as well -- he can transform his body into a weapon, turning his hands into razor-sharp claws, for instance. Unlocking & improving these traits gives Prototype the sort of character development system usually reserved for a RPG. Even with the generous rate at which the game doles out xp points to fund upgrades, it will take a while to amass enough to get everything. It's possible to go down a route that makes him a hulking power that wades into the thick of battle or a lithe hit-and-run specialist with equal success. Later, as you begin to accumulate a wider range of capabilities, the game changes to present situations better approached one way rather than another. You get fuel for all of Alex's abilities by absorbing anything with genes. Absorbing people restores his health and gives him that person's memories, complete with any training they have. In the heat of battle this turns the citizenry of New York into health packs. It also provides the foundation for the clever way Prototype slowly reveals what's happening through the memories of key figures in what it calls the Web of Intrigue. Each person you absorb both fills in a blank and reveals another link in the web. To top it all off, by taking the right soldiers, Alex gains the ability to operate APCs, tanks, and helicopters. Ironically, making Alex such a badass also proves to be Prototype's undoing. It becomes a fight to follow and control Alex in the midst of the action. This problem mounts the further you get into the game, leading to more frustration than fun. It's an age-old issue exposed here by the sheer chaos of the battles. All the abilities in the world can't help deal with the hordes of viral mutants and soldiers and military hardware engaged in the fight. Too many times, you wind up at the restart screen feeling like you got there because Alex didn't do what you were trying to tell him to. Running around New York City outside of the story missions provides some relief. Alex can essentially fly around the city. With his jump, air dash, and glide abilities fully powered up, and the basic ability to run on any surface, the buildings become like a giant jungle gym. And there's no lack of things to do. Playing through the story opens a number of side events that you can use to bank extra xp points -- which you can use to build up Alex. The best of the events involves absorbing members of the Web of Intrigue. Many of the missions, though, are mundane challenge-like races. The lack of a quick reset makes mastering these more annoying than it ought to be. Throughout Prototype, this theme keeps coming back up of appreciating all the things it does, while wishing it did them individually a little better. On a theoretical level it achieves a significant design accomplishment in pulling everything together into a cohesive package. As the person controlling, though, it stumbles too often on its inability to turn its potential into a consistently fun game. The result leaves every "hell yeah!" it delivers costing a steep price in "oh hells" to get there.Read full review
When Alex Mercer wakes up in a morgue with no recollection of his past and unexplained shape-shifting powers, hell breaks loose in New York City as Mercer searches for answers. Prototype is a sandbox-type game taking place in New York City. The player can free roam wrecking havoc, fighting zombies, hijacking military vehicles, and completing numerous challenges scattered across the map. Prototype delivers an interesting take on storytelling with its "Web of Intrigue", in which the player "consumes" marked targets throughout the city to absorb their memories. These memories are then played as short video clips which gradually reveal aspects of the story. Prototype has an interesting, original story, with a few twists to keep you guessing. For those of you who like gore, this game delivers. Dismemberment and blood splatter are only the tip of the iceberg. Though the gore graphics are good, the city lacks realism. There seem to be about 10 civilian character models, and less for zombies and military. The draw distance is also an issue, as well as the lack of destructible objects; only small things will break, and they break apart the same way regardless. Though tearing through tanks and ripping apart zombies is fun, fights are often hard to manage. The camera remains fixed behind Mercer, and when multiple enemies are attacking from all directions, the sub-par targeting system makes it easy to loose track of where the attacks are coming from. The only other downfall of prototype is the occasional loading glitch after a cutscene, which I was able to fix by skipping the scene as soon as it started. There are also some issues with locked screen resolutions, no sound, etc, so you may want to wait for the game patch before buying. Also, it is worth mentioning that the game does not come with an activation code, but instead needs the CD to run. So buying used copies should be fine. Overall, Prototype is a very fun game, though its slight flaws put it short of a 5. Even so, its a great game to play while waiting for the big Christmas titles to be released. If you find a deal, definitely grab it.Read full review
“Prototype” (Activision , 2009) is a very good action game and if you are a fan of the genre you should add it to your collection. I have played very few games that make you feel so powerful. You can climb the highest buildings in a matter of seconds , you can make huge jumps , you can tear apart a whole squad of soldiers or destroy a tank with your bare hands. You ‘re an one-man army with enough power in his mutated body to bring the whole world to its knees! However , don’t be fooled into thinking that the game is easy. You may be practically a demigod , but this does not mean that you are immortal. Your enemies fight in great numbers and are usually heavily armed with weapons such as machineguns and bazookas and are also supported by artillery and helicopters. They can easily kill you if you are not careful so you’ll frequently have to judge whether you should fight or flee and hide until things cool down. Also , in several situations it’s easier to accomplish you goal using strategy and stealth instead of brute force , adding some variety to the gameplay. The story that backs up the game , although not highly original , is quite good and unfolds in a way that keeps your interest from start to finish. Another thing that is very important for gameplay is that “Prototype” maintains a constant frame-rate even in the most massive and chaotic battles. I have an ASUS 9800GTX 1 GB videocard and I played the game in 1280X1024 with all special effects to the maximum without experiencing a single slow-down. So far , so good. Unfortunately , there are some flaws that prevent “Prototype” from being an A+ game. First of all , the main character’s model looks great and his morphing effects are impressive , but everything else is a bit …generic. The buildings look like big rectangular boxes , the tanks and vehicles lack detail and the civilians all look alike , making you think that an army of clones has taken over New York! In “Assassin’s Creed” for example , the world around you is much more detailed and the citizens have more variety. The enemies have a very simple A.I. and they rely on their numbers and heavy armament to bring you down. Of course they will react and attack you if you slaughter a dozen of policemen or soldiers in front of their eyes but if you hide for a few minutes they will forget all about you , allowing you to walk past them as though nothing has happened! I also have to complain for the limited gamepad support. The game can only be played with the X-BOX 360 controller and some Logitech models and it wouldn’t support my Thrustmaster gamepad , which I found annoying. At least the control using the keyboard+mouse combination works fine. In conclusion , it may have its flaws, but the game is none the less good. Combat is fierce and utterly satisfying , the story is interesting , and the more you play the better it gets as you witness an entire city gradually sink into chaos as a result of your actions. “Prototype” may not be perfect but is definitely worthy of your time and money.Read full review
Parents, This game is a MATURE GAME! RATED M! BLOOD, GORE, INTENSE VIOLENCE, AND SWEARING ARE ALL IN THIS GAME! This game is just awesome for the most part. Your given a wide range of powers and abilities. You can easily run up walls, glide through the air, kill people with ease, drive vehicles like tanks and helicopters, and change your appearance at will when you consume them. Consuming them is absorbing them into your body. You play as Alex Mercer, a man who lost his memories and is infected by a Bio creature. During the short campaign, you learn about yourself and your powers. After you play through the story, you have side missions. There Okay but some are annoying. The graphics are awesome! New York City is just beautiful. The landmarks are wonderfully recreated. People, cars, creatures, military, etc., are fantastically realistic. You'll be amazed by the sheer detail that was put into this game. Prototype is filled with BLOOD AND GORE! You can kill a person in a variety of ways. Tear them to pieces, beheading, ripping them, etc. You hear them scream and cry as you kill them. I'm not into it fully as it gets old real fast. Unless you want to kill people just for the fun of it well this game is for you. Also the people and military swear their heads off! Lots of swearing through out the game. Nuff said. The controls are almost tight but sometimes are a little loose. The sound is wonderful. Everyone and everything has a different sound and is nice to hear conversations take place as your moving around. The game play is short as I said earlier. If you go directly through the game, it should take you about 10 hours. Casual gamers should take about 20 hours. Here is the catch. You do get three difficulty levels: Easy, Medium, Hard. When I played it on easy, it got harder over time. By the time I finished the game, it got really difficult and made me feel like ejecting the game out of my computer. I had to use a cheat program just to finish it. Now I bought this game from Ebay for $9.00 used. I don't really recommend this game buying it brand new on either PC, Xbox 360 or PS3. The PC version was the cheapest. As I said, Prototype is full of BLOOD AND GORE! Killing people in the vicious way possible is what your looking for go ahead and buy it. Parents DON'T BUY THIS GAME FOR YOUR KIDS! MATURE PEOPLE ONLY!Read full review
Prototype is a great game! I am about halfway through it, and it's a blast, while it lasts. You play as Alex Mercer a guy who has been infected by a virus. I don't want to give anything away, so that's all I will tell you. Although I will be honest, Prototype has a very basic story line, no risks are taken. As someone who is in the 3d animation industry, I have to say that the cinematics are nothing special (mediocre at best) but the graphics in the game are decent. Nothing ever looks pixelated. The game itself is a blast, you have "superpowers" which basically allow you to do almost anything. I must admit though, I am halfway through the game, and while the game is fun, its a little redundant. Overall though, Prototype is great and I think everybody should try it. It will definitely keep you entertained if you are bored. 8/10 would be my score for it.Read full review
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