The Alone in the Dark series has always been an adventure series. To all those who have played The Quest for Glory games, Alone in the Dark is not that much different except that it has a horror theme. You find items and you must use them to solve puzzles. There is some fighting, but for the most part it is not an essential part of the plot or storyline. The storyline, as stated very clearly by the creators, is inspired by H.P. Lovecraft. Lovecraft's stories are not that of brazen heroes blasting monsters to bits. It is exactly the opposite. Lovecraft is of old gods, insanity, and the unknown. The system used by this game for game play has always been a problem. If you have never played an Alone in the Dark game, you will find the same kind of system in Nocturne. In fact, Nocturne might be the best test for this game. If you liked the storyline to the Texas adventure in Nocturne you will probably like Alone in the Dark. The only difference between that scenario and Alone in the Dark is that Alone is more puzzle oriented. The biggest con to this game is that like all classic adventure and puzzle games has no replayability. Once you have played both characters, the game is done. This is not a Diablo nor will they probably create expansions for this game. You will just have to wait for next Alone in the Dark game... which if you watch the credits at the end, another game is coming. Edward Carnby will return. In the end, if you like adventure and puzzle, you should like this game. If you like Lovecraft you will like this game. If you are into games like 1st person shooters or other action oriented games this is probably to slow of a game for you.Read full review
"Alone in the Dark Inferno" is a lot better. It's on PS3, an updated version of this game. Do NOT try to play this game on Xbox 360 or PC. The PC does not have a patch even 2 years after the release date so I doubt it will ever come out. The game concept is good and I wish I had the patience to deal with the control to make it through but I ran out. Good thing you can watch all the cutscene and ending on Youtube. I bought it because I am a fan of the original series. This time the graphic looks great but the control is really awkward. You may spend 4 minutes trying to swing a fire extinguisher to break open a door when the next time, somehow the character line up and you can break the door in 10 seconds.
First and most important reason why I bought this game, was for the great looking graphics and interesting storyline Alone in the Dark series used to have in earlier times. Pherphaps I was terribly wrong with this new Atari release. Its simply a very dissapointing game. Making you extremely bored within 10 minutes of playing it. Storyline is way to boring, controls are somewhat messy and character interaction with the enviroment and enemies is way to pathetic. Beginning from the simple fact that the only way you can defeat enemies and make yourself go through the game is by grabbing some wood-based item like a chair go find yourself some fire, let the chair burn and put it in front of the enemy. He will eventually somehow burn and die. You don even have to slam it or hit him with the chair, you just stay there and he'll get burned. Of course you can even throw the chair if you want, but its still a pathetic way to deal with enemies. Your gun is useless in this game. Graphics are NOT that impressive at all. Maybe light interaction is good, but thats it. Another curious thing is... I havent seen a game with so much swearing since postal 2. I mean, the guy and everyone around him... they wont just stop swearing. Dont get me wrong I like swearing on games XD, but maybe Atari though they would sound "cool" if they included tons and tons of swearing. Even for the smallest thing ever, SWEAR SWEAR! lol Overall this is a BAD game. I was really expecting more from Atari on this one. Pherhaps I was wrong. I'll give it a 4 from out of 10.Read full review
The superb Lovecraft love-in Resident Evil? What's that? This is what people might have been saying if it wasn't for AITD. It is the original (and still the scariest) survival horror game, released at a time before that catch phrase was even considered a genre. The game is pseudo3-D, with polygonal characters, menu-based inventory, dramatic, cinematic camera angles, guns and ghouls. You shoot monsters, read books in order to solve puzzles, all the while fighting the unorthodox, fear inducing camera for, well, a fighting chance. To today's gamers this is all very ho-hum, but at the time of its release, it was positively ground-breaking, award-winning. If you're a fan of H.P. Lovecraft, a short story horror writer widely considered to be the master of the weird, you will enjoy this game even more. It's the best game I've come across that is based on his works by far, easily outdoing Infogrames' own Shadow of the Comet and Prisoner of Ice. From books that maim and kill once opened, to Cyclopean grottos, to undead creatures raised by dubious, mysterious methods--this is survival horror meshed with the king of horror, and the result is fantastic. You can play the role of Edward Carnby, supernatural detective extraordinaire, on a mission to find out what happened to Jeremy Hartwood. You see, Hartwood committed suicide, hanging himself in his loft, while in the haunted halls of his home, a manor with enough personality to have been given a name, (and a cool one at that) Derceto. You may also choose to play as Emily Hartwood, Jeremy's niece, who also has a stake in things, as she is convinced her uncle was not insane, but was influenced by a dark presence in the antiquated house. Despite her fear, she must uncover the secret. The character you choose will not affect the play mechanics or puzzles that you come across, but it is a welcome option for Infogrames to have included, and something I'm sure female players will appreciate. It is also something that Capcom no doubt built upon in releasing their gender friendly Resident Evil. AITD is far more fun to play than the flashy and fleshy games it has spawned over the years. The Resident Evils, the Silent Hills, and even the new incarnation of Carnby's adventures, all fall short of the fun and fear factors that the original manages to evoke. One of the main reasons for the timeless appeal of the classic is the music and sounds. The CD is not crammed with B movie acting excerpts and almost unnoticeable ambient tunes; instead we get classically orchestrated themes, with some genuinely unnerving discords struck throughout. That is, AITD features good music, not just scary music. The opening theme is particularly powerful, and worthy of listening to directly off the CD. If you are one who requires near photorealistic polygonal characters to enjoy your gameplaying experience, then you need to look elsewhere. What AITD offers is simply coloured and shaded polygonal characters that interact (albeit a bit jerkily) with nicely painted backgrounds, that are clear and crisply rendered. Everything is easy to see, and that helps in the solving of puzzles. You won't miss a clue due to muddy and dark photorealistic graphics, as is often the case in Capcom's much vaunted series. And the puzzles! They are intuitive. Without spoiling too much: two wall hangings fighting it out with you in the crossfire? Simply cover one of them. In retrospect, puzzles like this will seem easy, but that's the markRead full review
This game is without a doubt the worst game I have ever had the displeasure of playing. The camera is constantly changing from first to third person, and back again. The controls are terrible. They have you using the mouse, WASD, and the print screen button at the same time! What kind of idiot would ever think using the print screen button is a good idea? In one specific incident, the game forces you to third person for no reason, and then gives you controls to perform the needed task, but they fail to mention you must be in first person, which they just arbitrarily switched you out of. The game crashes all the time for no apparent reason, and when it does, it starts you way back from where you were. The game is also incapable of displaying at my monitor's native resolution. When selected, the game states that it must be restarted for the changes to take effect. Upon restarting, the menus do not appear, and upon force quitting the application and restarting, it reverts to previous settings. All other resolutions work (including ones with the same aspect ratio as my native resolution), except my native resolution. They even bothered to use securom. No one in their right mind would even bother trying to pirate such a terrible game.Read full review
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