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Python Programming: Third Edition; Michael Dawson 2010 Cengage Learning; PB: VG Pre-owned in good condition See pictures for condition No returns or exchange
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About this product
Product Identifiers
PublisherCourse Technology
ISBN-101435455002
ISBN-139781435455009
eBay Product ID (ePID)74227442
Product Key Features
Number of Pages464 Pages
Publication NamePython Programming for the Absolute Beginner
LanguageEnglish
SubjectProgramming / General, General, Programming Languages / Python
Publication Year2010
FeaturesRevised
TypeTextbook
Subject AreaComputers
AuthorMichael Dawson
SeriesFor the Absolute Beginner Ser.
FormatTrade Paperback
Dimensions
Item Height9.1 in
Item Weight26.4 Oz
Item Length0.9 in
Item Width7.3 in
Additional Product Features
Edition Number3
Intended AudienceScholarly & Professional
Dewey Edition22
ReviewsIntroduction.1. Getting Started: The Game Over Program.2. Types, Variables, and Simple I/O: The Useless Trivia Program.3. Branching, while Loops, and Program Planning: The Guess My Number Game.4. for Loops, Strings, and Tuples: The Word Jumble Game.5. Lists and Dictionaries: The Hangman Game.6. Functions: Tic-Tac-Toe.7. Files and Exceptions: The Trivia Challenge Game.8. Software Objects: The Critter Caretaker Program.9. Object-Oriented Programming: The Blackjack Game.10. GUI Development: The Mad Lib Program.
Dewey Decimal005.13/3
Edition DescriptionRevised edition
Table Of ContentIntroduction.1. Getting Started: The Game Over Program.2. Types, Variables, and Simple I/O: The Useless Trivia Program.3. Branching, while Loops, and Program Planning: The Guess My Number Game.4. for Loops, Strings, and Tuples: The Word Jumble Game.5. Lists and Dictionaries: The Hangman Game.6. Functions: Tic-Tac-Toe.7. Files and Exceptions: The Trivia Challenge Game.8. Software Objects: The Critter Caretaker Program.9. Object-Oriented Programming: The Blackjack Game.10. GUI Development: The Mad Lib Program.
SynopsisIf you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.
Book is in pristine condition. Website address for downloads from publisher no longer works. Content of book is easy to follow. Good starter for subject.