Elder Evils by Robert J. Schwalb (2007, Hardcover)

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$175.00
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Condition:
New
Brand New & pristine! This is one for the collectors! No flaws. Ships in a cardboard box. See photos. Thanks for looking!

About this product

Product Identifiers

PublisherWizards of the Coast
ISBN-100786947330
ISBN-139780786947331
eBay Product ID (ePID)60078729

Product Key Features

Book TitleElder Evils
Number of Pages160 Pages
LanguageEnglish
TopicRole Playing & Fantasy
Publication Year2007
IllustratorYes
GenreGames & Activities
AuthorRobert J. Schwalb
Book SeriesDungeons and Dragons Rulebooks Ser.
FormatHardcover

Dimensions

Item Height0.6 in
Item Weight23.4 Oz
Item Length11.2 in
Item Width8.4 in

Additional Product Features

Intended AudienceTrade
SynopsisProviding Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters., High-level threats for your Dungeons & Dragons(R) campaign. "Elder Evils" provides DMs with 160 pages of truly wicked threats to challenge high-level heroes. Each "elder evil" described in this nightmarish tome comes with a detailed description, stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, adventure seeds, and maps of the elder evil's lair (complete with encounters and room descriptions). The book also provides guidelines to help DMs create their own unique elder evils as worthy campaign villains and endgame encounters., High-level threats for yourDungeons & Dragons(R) campaign. Elder Evilsprovides DMs with 160 pages of truly wicked threats to challenge high-level heroes. Each "elder evil" described in this nightmarish tome comes with a detailed description, stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into anyD & Dcampaign, adventure seeds, and maps of the elder evil's lair (complete with encounters and room descriptions). The book also provides guidelines to help DMs create their own unique elder evils as worthy campaign villains and endgame encounters.

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  • Definitely a necessity for 3rd Edition

    If you can finally get some characters up to the levels you need, this book is fantastic for that.

    Verified purchase: YesCondition: Pre-owned