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Kool-Aid Man (Intellivision, 1983)
- bulldogw(1074)
- 99.3% positive feedback
The game is two-dimensional, with very simple graphics. The setting of the game is a simple pool of water, and the object of the game is to quench the “thirsties”. Thirsties are round creatures that try to drink up all of the water in the pool. Hitting a thirsty who is not drinking water causes the player to be bumped back and lose time. However, when a thirsty is drinking from the pool (an action indicated by a straw extending from the thirsty to the pool), he is vulnerable. Hitting him will supposedly use Kool-Aid to quench his thirst, and thus saving the pool. Winning a level usually requires quenching around 30 thirsties, which will take the player to a faster level. The game is lost either by running out of time, or by losing all of the water in the pool. The Kool-Aid Man can obtain power-ups, giving him temporary invincibilityRead full review
I loved the atari version of this game. Made the assumption that this one was the same. A bit disappointed.
Verified purchase: Yes | Condition: Pre-owned
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