Gran Turismo 5, don't hate what you don't understand
After reading some of the reviews posted, I feel like I need to point out a few things. First off, Gran Turismo is a driving simulation. It is as close as one can get to driving an actual car in real life. The physics engine is excellent in Gran Turismo 5. The tracks are simulated versions of the real courses, complete with all of the imperfections in the surfaces of the real tracks. Gravity behaves very closely in the game as it does in real life, as well as wind resistance, forces as a result of impacts, and lighting and shadows.
For those that say that the cars do not handle like they do in real life, and that the game is not good as a result, do not know what they are talking about. Using the controller to steer a car in a video game disconnects the player from the simulation experience and should not be used for comparison. Play with a driving wheel such as the Logitech G27 and you will understand the point of this game. By using your imagination you can 'feel' the difference between the cars' handling whether you are using the controller or the wheel.
As far as teaching you how to race? The license tests do just that. They show you how accurately you must steer and how perfectly you must modulate the gas and brake to achieve the best lap times. If you do not understand the handling of cars and are not good at the game at first, keep playing and you will learn. You might have to do the same license test 300 times before you get gold. This is not an easy game to become good at and if someone is expecting it to be similar to Need for Speed they may be disappointed. Games like Need for Speed are fun as well, but they provide an arcade driving experience where breaking isn't always necessary and the focus is less on driving technique and more on visual excitement.
Where Gran Turismo falls short is in comparison of one game in particular: Forza 3. Gran Turismo 5's shortcomings include:
- the sensation of high speed when the car is traveling at high speed. Forza 3 does a much better job making the driver feel like they are going 200mph
- selection of cars and tuning options... there are some key core driver's cars unavailable such as the BMW E30 or E36 M3, the E39 M5, the VW GTI MKII, the Ferrari F50, the FXX... hopefully these cars will be created in the years to come along with the countless others that deserve to be in the game. Forza has a much better list of cars and also provides the ability to to engine swaps and offers more flexibility in tuning.
- Variety and extent of races... I'm not sure why there are so few races in the game, and why they have decided not to limit cars based on class. It's no fun if you can enter a race with a car that is lightly tuned and smoke the competition. Make the individual races more challenging and limit the power cars can have.
- Give better gift cars. This game is truly designed with fans of Japanese cars in mind, which is to be expected, but there are just way too many award or gift cars that I do not care about. An Opera Honda S2000 for beating the S-License with Bronze does not make me happy.
In conclusion, Gran Turismo is meant to be tough master, and because of this it is one of the most satisfying games to play when you finally drive a perfect lap or achieve gold in a license test. Though it does have some flaws, and may lose out to Forza 3 in some aspects, it is the closest one can get to a real driving experience. Enjoy it for what it is.Read full review