The thing that I like the most about Rainbow Six: Vegas is that it is set in Las Vegas. IMHO you can play one Rainbox Six game and you've played them all. But this one shakes up the scenery and gives you some gorgeous visuals. I will say that I don't think this game is for everyone. It is definitely for a lot of people but there will be some that don't like how hard the game is and how monotonous it can feel level after level. The great thing about Vegas though is it's robust online multiplayer experience that keeps you playing by giving you higher ranks the more you play, which then lead to you getting better armor, clothes, and guns. Oh yeah, the maps are very well done and the gameplay modes play great with the games mechanics. Highs: Rich and rewarding multiplayer experience. Crazy good graphics with good framerate. It's fun having large-scale shootouts in casinos...with terrorists, controls are well done, has a good cover system. Lows: Horrid horrid horrid voice acting, AI isn't that smart but the game is hard (which means something is up), Shooting a guy 3 times in the foot will send him limping to the ground dead (and no, he didn't get the clue the first two times I shot his foot), gameplay feels recycled so there's nothing new and fresh, if you are really good at tactical shooters, you will beat this game in two sittings. And Finally: Wow I had a lot of negatives for a game I really like. Tough love? My only gripe that really matters is Vegas adds nothing new from a gameplay perspective that isn't in all of the other tactical shooting games. But what matters is the game is fun and you will get a lot out of it if you play it online.Read full review
It's pretty easy to imagine that plenty of eyes rolled when Ubisoft revealed that the next game in the Rainbow Six franchise was going to be set in Las Vegas. It sounded like a move that only the creatively bankrupt would undertake, and the Rainbow franchise is certainly getting up there in terms of years. It also seemed kind of fitting, since Vegas is where all the washed up entertainers eventually wind up. Well, any such notions are a big mistake, because this new Rainbow Six is like the new Las Vegas. It's refreshed, reinvented, and ready to take on the world, and it's also one of the best tactical shooters on the Xbox 360 to date. You'll go from the slums of Mexico to the glittering casinos of Las Vegas in this intense tactical shooter. In Rainbow Six Vegas, you play as Logan Keller, the leader of one of Rainbow's elite three-man counterterrorist assault teams who is called into action after an operation in Mexico goes bad and, for some reason, the terrorists strike the casinos and high-rise hotels of Las Vegas. Your job is to stop them and ascertain their intentions, which involves the standard McGuffin device that will kill millions and a secret military base hidden inside a massive hydroelectric dam. The story borrows a few too many plot twists seen in other Ubisoft games, namely Ghost Recon Advanced Warfighter, and the lack of a satisfying resolution also makes the plot feel like a paper-thin reason to battle an army of terrorists in Las Vegas of all places, but it's easy to overlook because the combat in Rainbow Six Vegas is simply excellent. What elevates this chapter of Rainbow Six is the cutthroat tactical combat, which is far above anything seen in the series. The combat elevates the action for shooters in general, but Rainbow Six Vegas happens to arrive on the heels of the superb Gears of War, and it's eerie just how similar the combat systems in both games are. It's hard to say that one cribbed from the other, since both games were in development at the same time, but it's easy to get the feeling that the maturation of tactical combat is an idea whose time has finally come, and the result is a lot of intense action as you scramble for cover from all the bullets headed your way. In Rainbow Six Vegas, just like in Gears of War, slabs of concrete are your best friend, along with the edges of doorways, slot machines, the side of an SUV, and pretty much anything else solid that you can put between yourself and the enemy. By moving up to those objects and holding down the left trigger, you can "hug" the cover and then poke your body out from the sides or the top to shoot at the enemy before ducking down again. Or, if you're under heavy fire, you can poke your rifle around the corner and fire blindly to keep the bad guys at bay. The game seamlessly transitions from first-person to third-person perspective when you do get behind cover, so you get a very cinematic effect of watching yourself huddle while bullets impact around you. If you're in trouble you can blind fire around corners to keep the bad guys at bay. You don't fight alone in Rainbow Six Vegas, either; you're usually accompanied by your two teammates. The artificial intelligence does a great job of controlling these agents as they follow you. Pathfinding, for instance, is very rarely a problem, as they can navigate the cluttered environment effectively, and they use cover just as well as you do. Controlling your teammates is simple, too..Read full review
Tom Clancy games have had a long history with us gamers. From the 1st Rainbow Six on the PC to the newest Ghost Recon 2 on Xbox 360, it's always lived up to it's name. Unlike most games of a series, these seemed to have been a little more low key in the gaming world. Sure everyone knew who Tom Clancy was but not everyone played them. Some suggest it was the complicated layers of planning and/or the ultra-realistic gameplay that caused this niche. After playing something fast paced like Doom, Quake or Half Life so jumping into a Clancy game was very overwhelming. Thankfully that isn't the case today. The developers have made their games more accessible and away from the intimidating stereotype. The days of extensive pre-mission planning, gratuitous team selection and weapon load out are things of the past. Some PC gaming purists would say it was "dumbed down" for the consoles. Yes and no. It is true that they had to scale down previous titles to work on early consoles but if you compare the games of today you'll find that is no longer the case. It seems simplifying some of the gameplay mechanics was beneficial regardless. Now the PC and Consoles play almost identical to each other. Still reading? Okay lets get to Vegas shall we? Since we're talking about "simplicity", I'll just say that Rainbow Six: Vegas is a great game. The important area's like Gameplay, Graphics and Sound were all done to high standard. This wasn't some inbetween Clancy game or Add-on, it's a solid stand alone for sure. The single player was as fun as it was frustrating. There were times where you could feel the tension in the air before any shots have been fired. That's when the smile cuts across your face. While other times you'll be completely irritated for having to do the same sequences over and over again. That's when cursing becomes an art form. If it was just the difficulty I'd have given RS:V a 5/5, but there were some issues that held it back a notch. For starters the A.I. ain't all that bright. There were numerous times where one or both of my squad mates would get hung-up in some corner forcing me to reload a previous save. I've also noticed that unless they perform a door breach, they won't always attack who ever is infront of them right away. The enemy A.I. has their "special" moments too. I remember a few times where I could shoot one of them dead with none of their adjacent comrades being the wiser. While at the same time I'd get caught sneaking along a dark and far back wall causing everyone under the sun to shoot at me with uncanny precision. Go figure. Other than that the single player was great and kept me sane enough to the end. The Online multiplayer is the life after single player death here. After playing through the campaign you should be somewhat ready for the online matches. I say "somewhat" because there are a lot of hardcore players out there. But after a few hours online you'll understand. One thing I didn't like early on but loved later was the character customization. When you start out there isn't much to work with, but later on the options are great. Seeing all the cool uniforms people had, I realized this is the closest thing to playing real live GI-Joes. Vegas isn't the killer app but its definitely up there. *Note! Although I condone simplicity here, I still stand by my argument on Splinter Cell Double Agent's mutilated Spies Vs Merc mode. Read my SC:DA review.*Read full review
I use to play this game with my bro when we were little and it's a great co-op once you get used to the controls... recommended if you want some bro time or father-son time. Alright graphics but you get what you expect!
Verified purchase: Yes | Condition: Pre-owned
A really good game all around. The ability to take cover almost anywhere is a great aspect to the game and makes things much more realistic. Weapon and accessory choice is good, not great. I do like the option to change the sights on the guns at certain points in the game. The only real negative I see in the game is the lack of variety in the missions. The storyline is alright, but you're doing the same thing over and over which, in this case, is extremely fun, but I got somewhat bored after a while. I don't know about the online play - still haven't had the chance to try it. Definitely worth the buy though - get it used for around $10-12 and you've got yourself a good number of hours of campaign and a great time.
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