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Very Good: An item that is used but still in very good condition. No damage to the jewel case or item cover, no ... Read moreabout the condition
|Platform:||Sony PlayStation 2|
|Publisher:||Square Enix||Release Year:||2005|
|Region Code:||NTSC-U/C (US/Canada)||Genre:||Role Playing|
|Non-Domestic Product:||No||Game Name:||Dragon Quest VIII: Journey of the Cursed King|
|Brace yourself for the RPG adventure of a lifetime with "Dragon Quest VIII: Journey of the Cursed King." This game was originally released in Japan in 2004. The North American release for the PlayStation 2 took place in 2005. Previously known as Dragon Warrior in the U.S., Square Enix changed the name to Dragon Quest to match the name in Japan for the American PS2 release. This continuation of the popular saga focuses on a court jester who turns peasants into thorns and nobles into animals. Players control a castle guard who must recruit allies who haven't been affected by the curse of the jester. Dragon Ball Z fans notice that the characters and enemies in the game look familiar. That's because every creature in Journey of the Cursed King was created by Akira Toriyama of Final Fantasy fame. This respected Japanese artist worked hand-in-hand with Square Enix to bring this game to life. In addition to the story quests, "Journey of the Cursed King" features a number of optional quests. Similar to the Final Fantasy games, each optional quest extends the life of the game by a significant amount. It takes the average gamer over 100 hours to see and do everything in this PlayStation 2 title. The player encounters random battles during gameplay, and like other Dragon Quest titles, "Journey of the Cursed King" features turn-based combat. Select the actions of your characters and watch them play out on screen. The monsters attack during your turn as well. This combat system is slower-paced but allows for a great deal of strategy. Players have the chance to raise the statistics of their characters to battle fiercer foes. Players can also customize members of their party, having them specialize in combat, healing, magic, or other essential skills.The graphics in this 3D Dragon Quest game are cel-shaded, emulating the look of an animated cartoon. Even the environments in the game, such as the dungeon, are full of life. "Dragon Quest VIII" features a minimal amount of slowdown and almost no flickering. "Dragon Quest VIII" also sports an impressive draw distance, letting you see far into the horizon. "Dragon Quest VIII" supports widescreen televisions, a quality that wasn't common at the time of its release. The Dragon Quest series has always been known for its fantastic music, and "Dragon Quest VIII" is no different. Square Enix has packed "Dragon Quest VIII" full of memorable tunes that thrill for hours. Composed and conducted by Koichi Sugiyama, who composed the tracks for the previous Dragon Quest games, all of "Journey of the Cursed King's" compositions are performed by Tokyo Metropolitan Symphony Orchestra. Intended for players over the age of 13, "Dragon Quest VIII" for PS2 is rated T by the ESRB. If you're on the search for the ultimate RPG gaming experience for the PS2, this is it. At over 100 hours of gameplay, you get more than your money's worth of action. "Dragon Quest VIII" is a must-own game for any PlayStation library.|
|Game||Dragon Quest VIII: Journey of the Cursed King|
|eBay Product ID (ePID)||47662883|
|Platform||Sony PlayStation 2|
|ESRB Rating||T - Teen|
|ESRB Descriptor||Alcohol Reference, Fantasy Violence, Mild Language, Simulated Gambling, Suggestive Themes|
|Number of Players||1|
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Top 10 RPGs
I'm not a deep RPG player. I haven't scratched the surface. But, I'm confident that this is one that should be considered in the hall of fame. Amazing & deep turn-based gameplay, immaculate score, interesting storyline, incredible art direction & design from the master, Akira Toriyama (Dragon Ball, Chrono Trigger), vibrant characters, and authentic, well-written, well-acted dialogue. Everything in this game is so well done it's crazy that they had to include a Final Fantasy XII demo disc in order to market it to North America. This is an absolute Class "A" Game.
Verified purchase: Yes | Condition: pre-owned | Sold by: draw7
Dragon Quest 8 " Journey of the cursed king"
Purchased for my PlayStation 2 and definitely glad I did. Gameplay is what's to be expected for most Dragon Quest games, with the fighting being turn-based and a huge map to explore... With plenty of plot twists and so many side quests to do this game will definitely keep you busy and is by far the best Dragon Quest in the series so far.. that being said Dragon Quest 11 is right around the corner for PlayStation 4 at the Nintendo switch so if you haven't played this Dragon Quest yet you might want to jump on this before you get part 11.. Great game,great story, period!
Old style, new look...great game.
Unlike other RPG's there aren't any confusing battle menus, skill trees, or terribly horrific magic systems with a steep learning curve. It's all about straight up battle and story line. DQVIII begins with a guard, "you", who strangely withstands a magical attack from a demented court jester named Dhoulmagus. This jester puts a whole city into a form of "suspension" via vine roots, of course with the exception of, you guessed it, you. Later in the story you befriend a funny bloke Yangus and begin your journey to find out what happened. A very typical premise. I can only imagine the developers in their first meeting: Boss says with hands out as though measuring a small fish: "I got an idea, lets have a teenage hero...hear me out, a hero that saves the world from evil?...eh, ehh?" *looks around the room for approval*. Yes Men/Women unanimously approve with nods and whispers. Yes man #4 says "...and maybe we can throw in a princess, to save from said evil, sir?" Yes Men/Women look towards Boss for reaction. Than Boss says after smacking his tongue against the roof of his mouth for 10 seconds, "Yes...yes! I like your thinking Johnson!". Yes man #4 "Its Thompson sir!". Boss "What ever, moving on...". This game is easy to jump into, if you've ever played an RPG circa 1990's, you'd know all about random battles and staged events, its all there, your typical throw back RPG with a modern flair. Walk around long enough, and you'll be entered into a fight whether you like it or not. Collecting, equipping, buying, selling, talking to towns folk to further the story is simple and quick. You'll rarely find yourself lost or out of touch with current events, thanks in part to the option to chat with each and all current party members so-as to get an idea of what to do next. The weapons, potions, magic and items are extremely straight forward. There's even a type of Alchemy pot in which you can create better items and equipment later in the game, simple, quick and just plain fun. Want to know what works best for each character before you equip something, no problem, they show it to you. One of the things that really struck me with DQVIII was the soundtrack, it was amazing! From the initial load-up menu to the in-game itself, it sounded epic. Although I'm not a huge fan of cell shading, I liked the graphics. It was crisp, clear and enjoyable to watch. As good as the world looked, I was surprised to see that just about every towns folk looked exactly the same as the last. And whether your in Town A or some boondock village B, each and every inhabitant looked identical as the last. The monsters suffered the same fate, they were basically cookie cutters of each other, and varied slightly in looks as they get tougher. Fight a lesser brown Wyvern in one area and later it's a meaner purple one with a slightly different name, and so on. Another issue I had was with the equipment. With the exception of Jessica, no other character physically donned the armor you put on. It damaged the experience. The voice acting was surprisingly better than most RPG's and the gameplay was plenty enough to keep me going right up til the great twist at the end. Speaking of the ending, I would have preferred a better one, instead of the lame "animal house" esque photo stills subtitled with their wacky future achievements (or lack of). Over all, if you like conventional RPG's and own a PS2, this is a must buy.
A beautiful diamond with just a few inclusions
I bought this game first and foremost because I am a collector of Squaresoft/Enix/Square Enix games. My wife and I are playing it together and we just think it's the bee’s knees! Here are the things we like about it: GRAPHICS - way cool looking and easy on the eyes, nice vibrant color MUSIC - completely orchestrated soundtrack that's not too overbearing STORYLINE - my wife's favorite part, superb voice acting, can't wait to see what happens next CHARACTERIZATION - you get a history on everyone which adds a much needed depth to the story and allows you to make an easier emotional investment in the game overall AUTO-BATTLE FEATURE - it's fantastic that the AI can control your three comrades during battle if you so choose; this makes light work of the all too frequent random battles SIDEQUESTS - this is a great staple in a lot of rpgs, enough stuff to keep you busy for hours FREE-ROAMING WORLD MAP - for those that played Final Fantasy X and thought, "what's this linear path crap!?" have no fear, walk where ever your feet will take you Here is what we found lacking: LEVEL GRINDING - if you try to just run though the game from storyline to storyline without level grinding, you WILL get smacked down, the game difficulty is such that you are supposed to spend time leveling up your characters, this is a disturbance for those (like my wife) who just want to see what's coming up next, thank goodness for the Auto-Battle MENU SYSTEM - no matter what action we are trying to perform be it attacking an enemy, healing our companions, or trying to outfit our party with different armor, we always feel like we are forced through page after page of menus and are pushing way too many buttons to do what ever it was that we wanted to do SAVING THE GAME - why does it feel like it takes soooo damn long to save this game? oh no, you can't just go up to the priest and select save, choose a memory card, select overwrite game, and save it, you have to sit through his annoying talking (which you can't fast forward though) between each of the steps I just mentioned when saving. Is this a ploy to get you to save less time during the game? I don't know, but it needs fixing. FREEZE GLITCH - so, I was impatiently trying to speed through the 'you-must-read-this, you-can't-skip-this' text of the stupid girl who was trying to sell me herbs in Port Prospect and when it came time for me to select yes or no if I wanted the herb, the game froze. I hadn't saved in over 4 hours previous to this because of the reason stated above but also, I had no idea that the game would glitch, games aren't suppose to glitch, now I'm being beaten into submission by my conscience to suffer through the long tedious process of saving my game every five minutes in fear that it will glitch out on me again. this was the one and only time it glitched on me and I think it was a freak isolated incident, but still... Overall the game is a winner. If you enjoy old-school RPGs like Final Fantasy IV & VI, Chrono Trigger and the like, get this game! It's very reasonably priced.
Dragon Quest VIII
Dragon Quest VIII, as I'm sure has been stated before, is a RPG of epic proportions. Having only played the original Dragon Warrior on the NES I was not too familiar with the series, but I've always been a fan of RPG's like the Final Fantasy's and others. After doing a little research about the game I found many rave reviews and other forms of praise for DQVIII so I decided to give it a try. I was hooked instantly. I won't go into too much detail about the actual gameplay, since there are other sites that do reviews on such matters professionally, but I will say that everything comes together very, very well as a whole. The story is somewhat generic and predictable, but is very well presented and will keep you (the player) interested throughout your 60+ hour adventure. The art style is amazing. I've always been a fan of Akira Toryiama's work ever since Chrono Trigger (this was the first time I was exposed to his art style since I never watched the Dragonball series on TV) on the SNES, and the characters in this game are no different. Everything is so wonderfully detailed and animated it almost has to be seen to be believed. The music is very well done and suits the game perfectly. There were many times I found myself humming along with the music during a battle or when venturing out into its vast overworld. The gameplay is traditional RPG style with random battles where your party and the enemies take turns attacking. Each character brings with them special skills and abilities that make them unique and are useful in various situations. As you progress you can strengthen their individual skills and learn even more powerful attacks... however the leveling up can be somewhat tedious later in the game. Overall this is an excellent game worthy of an addition to any RPG fan's library. Highly recommended!