Physics of Fun by Carla Mooney (2021, Hardcover)

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They are all made possible with physics! The answer is: physics!

About this product

Product Identifiers

PublisherNomad Press
ISBN-101647410312
ISBN-139781647410315
eBay Product ID (ePID)19050391764

Product Key Features

Book TitlePhysics of Fun
Number of Pages128 Pages
LanguageEnglish
TopicScience & Nature / Experiments & Projects, Science & Nature / Physics
Publication Year2021
IllustratorYes, Cornell, Alexis
GenreYoung Adult Nonfiction
AuthorCarla Mooney
Book SeriesInquire and Investigate Ser.
FormatHardcover

Dimensions

Item Length10 in
Item Width8 in

Additional Product Features

Intended AudienceYoung Adult Audience
TitleLeadingThe
Grade FromSeventh Grade
Grade ToNinth Grade
Table Of ContentTimeline Introduction: The World Runs on Science Chapter 1: The Forces of Skateboarding Skateboard Inertia Friction on a Ramp Skateboard Collision! Chapter 2: The Motion of Snowboarding Chapter 3: The Gravity of Trampolining Trampoline Ball Drop Chapter 4: Form a Band: Waves of Light and Sound Making Your Own Guitar Observe Sound Waves with Water Chapter 5: Video Game Sparks: Electricity Glossary Resources Selected Bibliography Index
SynopsisLearn physics on the fly with this activity-based book for ages 12 to 15 that explores the connections between science, sports, and entertainment! Why are you able to jump so much higher from a trampoline than from the ground? What forces are at work when you do an ollie on a skateboard? How does a counter rotation work on a snowboard? The answer is: physics! In The Physics of Fun , kids ages 12 to 15 explore the science behind awesome activities that kids love. What do skateboarding, snowboarding, trampolining, singing in a band, and playing video games all have in common, besides being fun? They are all made possible with physics! From Newton's laws of motion to the behavior of electrons, the science of physics is an integral part of any amusement park, play center, trampoline park, or home gaming center. The Physics of Fun offers detailed explanations of the science behind five familiar pastimes, along with hands-on investigations that use the scientific and engineering design methods to enable kids to apply their learning to a wide array of science challenges. Projects include using a skateboard to demonstrate inertia, investigating the transfer and conservation of energy on a trampoline, observing sound waves with water, and building a guitar to explore the sound waves made by its strings. Links to online media, discussion questions, and career connections offer middle schoolers the chance to do some real, hands-on science around activities they already love to do! Additional materials include a glossary, index, and a list of current reference works, websites, and internet resources., What do physics have to do with having fun? Everything! In The Physics of Fun, kids ages 12 to 15 explore the science behind skateboarding, snowboarding, trampolining, singing in a band, and playing video games. From Newton's laws of motion to the behavior of electrons, the science of physics is an integral part of any back yard, video arcade, or home gaming center. Projects include using a skateboard to demonstrate inertia, investigating the transfer and conservation of energy on a trampoline, and building a guitar to explore sound waves. Discussion questions, career connections, and links to online media offer middle schoolers the chance to do some real, hands-on science around fun activities they already love!, Learn physics on the fly with this activity-based book for ages 12 to 15 that explores the connections between science, sports, and entertainment! Why are you able to jump so much higher from a trampoline than from the ground? What forces are at work when you do an ollie on a skateboard? How does a counter rotation work on a snowboard? The answer is: physics! In The Physics of Fun, kids ages 12 to 15 explore the science behind awesome activities that kids love. What do skateboarding, snowboarding, trampolining, singing in a band, and playing video games all have in common, besides being fun? They are all made possible with physics! From Newton's laws of motion to the behavior of electrons, the science of physics is an integral part of any amusement park, play center, trampoline park, or home gaming center. The Physics of Fun offers detailed explanations of the science behind five familiar pastimes, along with hands-on investigations that use the scientific and engineering design methods to enable kids to apply their learning to a wide array of science challenges. Projects include using a skateboard to demonstrate inertia, investigating the transfer and conservation of energy on a trampoline, observing sound waves with water, and building a guitar to explore the sound waves made by its strings. Links to online media, discussion questions, and career connections offer middle schoolers the chance to do some real, hands-on science around activities they already love to do! Additional materials include a glossary, index, and a list of current reference works, websites, and internet resources.

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