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You face an uncertain future. Your lineage tempts the unscrupulous to use you and the ignorant to fear you. You will face a foe who views you as no more than chattel, who toys with you at every turn; a villain whose goals go beyond a quest for power and who threatens to use a lost companion as a tool for unparalleled destruction. The choices you make will not be easy, and you may have to align with the lesser of evils when all evils cannot help but seem equal. In the end you will have mourned lost loves, celebrated new ones and lived through adventures that profoundly shaped the Forgotten Realms.
An epic continuation of the story that began in Baldur's Gate, Baldur's Gate II: Shadows of Amn is set along the southern portion of the Sword Coast, a detailed and rich area of the Forgotten Realms called Amn. This region includes such varied environments as the Elven forests of Tethir, underwater cities, the Cloudpeak Mountains, cities of the Underdark, the Astral plane, the Abyss and the capital city of Amn, Athkatla. In addition to the main plot, Shadows of Amn includes over 100 sub-plots.
Shadows of Amn features 300 spells, compared to only 130 in Baldur's Gate. These include 7th-level priest spells and 9th-level mage spells, the most powerful in Advanced Dungeons and Dragons. Some of the spells included are: Contingency, Chain Contingency, Gate, Spell Turning, Delayed Blast Fireball, Time Stop, Disintegrate, Power Word: Kill, Finger of Death, Resurrection, Chain Lightning, Conjure Elemental, Blade Barrier, Meteor Swarm and Cacofiend.
Up to six people can join a game of Shadows of Amn in multiplayer mode. Each player must have a copy of the full game. The players can play the full game with their friends via LAN or over the Internet with a TCP/IP connection. Direct connections, like two-player, head-to-head and cooperative mode, are supported via modems or serial cables.