Star Wars: Battlefront -- Renegade Squadron (Sony PSP, 2007) - European Version
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About this product
- Product InformationThe Galactic Empire is down but not yet out in the PSP-exclusive Star Wars: Battlefront -- Renegade Squadron. With the original Death Star destroyed thanks to the heroics of Luke Skywalker, the Empire regroups and mounts a counterstrike on the Alliance base at Yavin 4. The assault will not go unchallenged. A secretive army under the command of Han Solo plans to engage the enemy, and your help is desperately needed. As a key part of the ragtag Renegade Squadron, you will battle the Empire across multiple planets and star systems in a galaxy far, far away.
The main campaign consists of 11 missions on land and in space. The action is viewed from a third-person perspective behind the character or ship, with weapons such as incinerator guns, rocket launchers, blasters, and cluster grenades used to engage enemies and to accomplish mission objectives. New equipment, skills, weapons, and other customization features can be unlocked to further personalize created characters. Once you're ready to test your skills against human opponents, Renegade Squadron supports up to 16 combatants online via Infrastructure mode or up to eight via Ad-hoc mode. Four playable factions are available in a choice of two time periods: prequel or classic.
In the Conquest Mode, players race to capture various command posts on a map to prevent the enemy from gaining reinforcements. Capture the Flag comes in three distinct varieties: one flag in the map's center, two flags on opposing sides, or the new "hero capture-the-flag" option. The latter involves defending hero-specific flags while trying to steal flags from rivals. Each map also offers specific vehicles, creatures, and other surprises to use against the enemy. Renegade Squadron is available as a standalone game or as part of a limited edition bundle that includes a white "slim" PSP with a silkscreened image of Darth Vader on the case.
- GameStar Wars: Battlefront -- Renegade Squadron
- PlatformSony PSP
- ESRB RatingT - Teen
- ESRB DescriptorViolence
- Control ElementsGamepad/Joystick
- Number of Players1-16
- Release Year2007
- Game Special Features
- Customize each character's health, agility, weapons, and more
- Battle enemies on 11 planets, including Korriban, Ord Mantell, and Sullust
- Pilot the Millennium Falcon, Slave I, AT-ST, and other vessels
- Customize each character's health, agility, weapons, and more
Most relevant reviews
- sbaron.2007Apr 06, 2015by
fun and easy to play.
The game is fun with plenty of levels and roles to play. I don't like most shooters, but Renegade Squadron features easy movement and firing of weapons which I find lacking in other games. I think it's one of the best in the Star Wars series for portable play.
- canebridge_grou...May 28, 2009by
Excellent Addition to the Star Wars Series on the PSP
I decided to buy this game after a friend convinced me that it would be better than Battlefront II.
Well, it was.
Star Wars Renegade Squadron has two modes of play: Single Player and Multiplayer.
Single Player features Instant Action (which is the same game play as in Battlefront), Campaign and Galatic Conquest. All three modes are similar to each but different in their own ways.
Instant Action is literally what it implies. You set up a "playlist" of worlds (and their corresponding eras) that you want to play and as you beat each map, the game moves down the playlist to the next map. It's fun, simple and doesn't require much time or commitment.
Campaign mode has a storyline, of course. The storyline has hours worth of game play for newbies or, at least 2-3 days worth of playing for experts. As always, you can choose the side you want to be on and pursue the campaign from there. The campaign mode requires commitment and time; this isn't the type of mode you pick up and drop when ever you feel like it. One thing I liked about this mode was the various things you were required to do in order to complete missions. For example, repair turrets, find energy cells, destroy specific equipment, etc; it wasn't all about fighting. The only thing I didn't like about this mode was the amount of space fighting that had to be completed. I'm not a fan of space fighting and the campaign mode implements all styles of fighting as you move along the storyline. The good thing is that once you get a feel for space fighting, you can destroy the main ships (which will end the battle) within three minutes if you really work at it.
Galactic conquest is best explained as a turn-based strategy game. When you go into this mode, you choose your side and are brought to the main screen where you see a galaxy and all of its planets. Some planets will be in control of your enemy, some will be yours and some will be neutral. There are four phases to this mode. Treasury, Purchase, Movement and Reinforcement. Treasury is the phase in which you collect funds. Purchase is the phase in which you purchase troops or purchase techs or commanders. And Reinforcement is the phase where you reinforce certain areas after a battle or before one. I play this mode all the time simply because you can choose to "autoresolve" battles against your enemy or you can choose to "defend" th planets by actually participating in the battle (similar to instant action in that respect).
Multiplayer mode offers game play with other players across the network but you will obviously need internet access and patience. I've found that players in the multiplayer mode are really good at Renegade Squadron and will pulverize you 100 times before you kill them once, by accident.
The controls were easy to learn but may be confusing at times. The graphics were great, the music was good, the cut scenes were strange. Every time the game progressed along the storyline, you would see a stand still picture (artwork) that would have some animation aspect to it, such as blue light. But the picture itself never moved; the camera moved along these artwork pictures as the story was being told. That was the only strange thing about Renegade Squadron but I can definitely live with it.
All in all, if you're looking for that Battlefront feel but want to play an evolved version of it, Renegade Squadron is the game for you.
Divergent4 gives it an 8 out of 10.Read full review
- ptjaden11Oct 23, 2010by
Decent game for a low price.
For a psp online game, its decent. If you're a star wars fan, its a must. I have yet to play Elite Squadron, so I have nothing to compare this to. I didn't like the fact that when moving on foot, you cannot direct your firing up and down, but only from left to right. Some of the controls take a bit getting used to, but for what it is, and at the price I picked it up for, its worth checking out. Gameplay is very smooth on the one player and can get a little overrun on the network games. Graphics are decent quality with story board drawings that illustrate the story of the game as you complete the missions.
- snowbob230Jun 08, 2008by
Nice addition to the PSP
Overall this is a great game for the PSP that utilizes most of the power the PSP can offer. I had low expectations for this game and was pleasantly surprised to find that it offered more than I had expected. There is a mode called conquest which is a nice game to play while you’re on the road or flight. It adds a strategy aspect to the shooter based game.
However, I was unimpressed with the multiplayer, as every game I joined felt choppy and that made it difficult to get into the game. Playing with friends using Adhoc was extremely fun and was definitely a worth while game to play of road trips.
Graphics 9/10 for the PSP this looked great
Sound:9/10 If you’re a Star Wars fan this is great
Multiplayer: 7/10 The only reason I give this a 7 is the online play seems choppy
Overall Playability: 9/10 Great controls mixed with great game play.
Overall score 9/10 Highly recommended for PSP owners.
Also with this game being bundled with some PSP’s you can usually find this game for under 20 dollars.Read full review
- chuckg7442Apr 30, 2010by
SWBF: renegade squadron
It was an ok game. Liked how you could personalize character and exchange weapons and gear. I didn't like how the gear you could select had to add up to 100 credits or less. Wish they could have a money system where you could buy upgrades. Didn't try multiplayer, but tried galactic conquest. Overall set up was ok. You had to buy troops on each planet and upgrades. Taking over sectors will unlock heros that give bonuses. Didn't really care for the game play. I am used to the ps2 games, so guess i'm a little byass toward their setup.