Red Steel (Nintendo Wii, 2006)
About this product
|Red Steel is a first-person shooter that combines gunfights and swordplay with the Wii's unique motion-sensing controls. After the Yakuza abducts an unnamed American's Japanese fianc�, he journeys into the heart of Japan's underworld to confront a crime syndicate boss and his well-armed minions. Players begin the game equipped with a pistol and a sword, both of which showcase the platform's unusual control scheme. Holding the Wii Remote like a firearm, players point the controller at the television screen and squeeze the trigger-like B button to shoot. More precise shots are accomplished by extending one's arm to zoom-in on targets, as players freely look around their environment, duck, or jump using the analog-based Nunchuk attachment.|
Those who dispose of enemies with efficiency and precision are rewarded with "focus," a technique represented by a gauge, which lets players freeze time and isolate multiple targets before taking them all out in one John Woo-inspired finishing move. The game's Tokyo-based locales will take players through gardens, corporate offices, dojos, restaurants, gaming parlors, and crowded streets, each offering destructible elements such as aquariums, pachinko machines, cars, neon lights, and more. The goal in each setting is to work your way past armed thugs and onto boss duels involving swords rather than guns. Swordfights are approached in a slightly different manner, as attacks require specific, pre-defined motions instead of the sword responding to your real-time movements. Red Steel also includes support for up to four players in a variety of competitive game modes.
|ESRB Descriptor||Language, Language, Mild Suggestive Themes, Violence, Violence|
|Number of Players||1-4|
|Game Special Features|
Most relevant reviews
- sitylemJan 13, 2007by
Great, fun, exciting!
Very unique game with a new style of playing. Can make you wonder how you lived w/o it. Excellent storyline, and good choice of things to do.
- earliegordon21May 15, 2015by
like the game alot it hard to play at first but when u get a hand of the aim it all good then. good store line and love the sword play like how u have more control with the wii stick
- confusedsoleNov 23, 2006by
Red Steel- First Gen wounder.
This game is not perfect. However its not nearly as bad as some people think. People complain about how glitchy the controls are, however the Wii itself is new. There are adjustments that can be made for the controls to make it more responsive, and less jumpy.<br><br>This overall is a fun game that has been given mixed reviews. Give this one a chance, you wont be disapointed.<br><br>Graphics- 5/5<br><br>Gameplay- 5/5<br><br>Controls- 4/5<br><br>Fun Factor- 5/5<br>___________________________________________________________________________<br>Overall- 4/5
- musicgangsta337Nov 23, 2006by
Red Steel (Wii)
I got my Red Steel at launch on Sunday at midnight,I was skeptical about getting it at first, but after playing it, I realized how great it is.<br><br>When u play Red Steel for the first time, you'll probably get confused by the camera.It starts to go everywhere and it's really annoying and hard. But the more you play, the better you get; after about an hour, you'll be a pro. I really like the sword play, It doesn't look very fun on videos and stuff. When u play it. It just feels right. You lift the nunchuck up to parry, and hold the C button while moving the analog stick left or right.<br><br>The graphics of Red Steel are pretty, but it certainly won't blow you away. The enviorments are nice and you can explode things like cars and gas tanks, and you can knock over tables. Red Steel is a gotta have...Read full review
- rogueshinobiApr 11, 2007by
I purchased this product to get a feel for the way the Wii can do a first person shooter, and I wanted something different than the typical WWII environment. My initial impression of the game, from its frequent loading screens, poorly animated cinematics, and lack of compelling story, was not favorable. It was incredibly difficult for me to become familiar with the controls, and I found it very difficult to determine where enemies were when I was being blasted from a distance. I had heard it would take 30 minutes to an hour to get a hang of the controls, but it took me between 3 to 5 hours to get used to them.<br><br>After putting in my 3-5 hours of intense aggravation and enduring the afore-mentioned problems with the game (as well as some other problems, such as what I consider terrible voice acting), I really began to enjoy myself. I still feel the control could be sharper, the use of the nunchuck as an action button is a little too much functionality for something as physical as a violent shake of the wrist, and I really don't feel that there is much weapon variety. The sword fighting feels very forced, very unnatural, and it's usually easier to win a fight by swinging madly than using controlled and precise wii-mote maneuvers. The multiplayer is a nice try, and it's good to have the option, but I didn't find it very worthwhile. I only played 1 on 1, so a 4 player free for all might work out better. I didn't really find it enjoyable, though.<br><br>Once the character hits Japan, I found the environments and level design to become very appealing. I got into the character's role, however ridiculous it seemed, and became quite a capable gun fighter. The weapon training level was a joy, and those few rare moments when I'm able to sneak up behind an enemy and take him down with a deft sword stroke feel extremely satisfying.<br><br>Overall, I feel what the game lacks and what the game does poorly outweighs what the game includes and what the game does well -- I think most people will put this game back in the drawer (deep in the drawer) before it becomes enjoyable. On a scale from 1 - 10, where 10 is best, I'd probably rate it around a 6.5. It's frustrating, but it can be quite satisfying once you acquire the taste. You may want to play alone, though, because it's hard to keep a straight face while the story unfolds when in the company of others. In conclusion, I don't think it's worth its retail price of $49.99 - I'd definitely recommend finding it for under $40.<br><br>-Rogue ShinobiRead full review