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About this product
- Product InformationParadox Interactive's critically acclaimed strategy series returns in Hearts of Iron III, this time offering grognards more than 150 nations to control and more than 10,000 provinces to manage and conquer. Players take control of any nation that existed during the time period of 1936 to 1948, and then try to fashion themselves into a world power through a combination of military might, domestic production, research and technology, politics, and diplomacy.
However, decisive shifts in world power are often most dependent on military action, and Hearts of Iron III addresses this by giving gamers the option of controlling their armed forces from a broad perspective in the form of battalions, or all the way down to an individual soldiers. There are 20 brigade types to deploy, a dozen different technology trees, and thousands of real-world military commanders and politicians available. Players can ask the improved AI to handle tasks both large and small, while a new economic model allows for overseas weapon procurement, and the expanded intelligence system offers gamers more ways to learn about enemy reserves and troop movement.
- GameHearts of Iron III
- ESRB RatingE10+ - Everyone 10+
- ESRB DescriptorMild Violence
- Control ElementsKeyboard,Mouse
- Release Year2009
- Game Special Features
- Build a world power from more than 150 nations and 10,000 provinces
- Control air, sea, and land troops from afar or at a granular level
- Improved AI, a new economic model, and expanded espionage options
- Build a world power from more than 150 nations and 10,000 provinces
- Game SeriesHearts of Iron Series
Most relevant reviews
- specsesdMay 04, 2010by
a Good game made Excellent with mods
- Being a fanboy of HOI 1 and 2, I am somewhat disappointed on the release of HOI 3: it is pretty much given that you have to patch upgrade to 1.4 right from the box. Once that technical is done, the game play does take a while before it becomes intuitive, but it does take the better aspects of the two earlier games (I liked the tech tree of I, and the control of II) and tries to make it work. It is also MASSIVE and very intricate; some may find that intimidating but I relish it. It is a 'world war'; it should be complex - go play Axis and Allies if you want a simple and fast game of World War II.
- Like the earlier game releases the game is highly mod-able and there are some very good mods created so far that can add flavor and playability - things like SS units, new techs and specific country techs, and many more historically accurate Events. Check out the Paradox Interactive Forums and see what’s out there. I myself only played one ‘vanilla’ game of HOI before falling for the mods, and I don’t plan on reverting back.
- The Tech tree is more realistic and more HOI 1-ish; no more having to upgrade Infantry, Mountain, Paratroop and Marines individually - in HOI 3 once the infantry weapon or support tech is researched it is applied throughout your infantry units; likewise for some tech in armor, aero and naval. Which leads to Upgrading - once the tech is done to the unit it will only upgrade that part of the unit. Example: if you complete the Light Tank Armor tech your Light Tanks toughness, defense and speed (more armor, slower unit – at least until you upgrade the engine) will upgrade as long as you have enough allocation in the Upgrade slider. The sliders are still there, but they can be automated and are more 'intelligent' this time around.
- Back to the Tech: there is both a theoretical component and a practical real-world experience component that affect research time. A good example of this is shown in the 1936 Germany start, as aero-related tech is somewhat strong on the theoretical but little or no practical experience; the research times for aero-tech are long until you can use your air force against Czechoslovakia and then Poland; you’ll notice much shorter duration for tech researches at that point due to all of the practical experience gained.
- Politics, Laws, and Ministers: with the new Laws it is much easier to change the direction of the country – no more of the only-one-change-per-year ala HOI 2. Also some of the Laws only become available when certain conditions are met – can’t shift your economy into a strong war footing until you’re actually at war. Somewhat related to this is the Reserve status of your troops: not only can you build Reserve units (reduced strength at ratios determined by Laws, but cheaper to build) you can then Mobilize them at a later date to bring them up to full strength; this is an excellent way to build-up divisions and brigades during peace time.
- There is a whole bunch more that I could add or talk about, enough to fill a book or two. However, I won’t torture you with that.
On my scale, I’d give the ‘vanilla’ edition (the plain, store bought edition) a GOOD on this scale. Add in the freely available mods from the developer’s forums and you’ve got yourself an EXCELLENT game. It does have its share of kinks, but they can be ironed out. You can probably find this game for $10 – it is definitely worth it.Read full review
- ultrasquirr3lJul 29, 2010by
A bit nicer, a bit better and a bit more complex.
Paradox simply continues to shine in Hearts of Iron 3. Fine tuning everything from Hearts of Iron 2. The overall feeling is better. For example the map has lost it's "cartoon" style from HoI2, and now feels more realistic.
The game is now more complex than before, but for the good. If you are a newcomer to the genre, this is not the best way to start, but with some tutorials it will get you going. Anyway, the game is overall more complex, it's the small things..
Also the Research works in a different way, I'm not going to explain it, but you manage research with a type of points and sliders, giving different amount of resources to reasearch, diplomacy, officers and espionage. Just as you manages the resource, supplies and unit manufacturing. The system have changed, but for the good.
And an other difference from HoI2 is also that land units can't make operations in the same way with support attacks and so on. Now it's more straight on with every unit. That is something I'm not so happy about, but there are still so many things they've done better in HoI3 than in HoI2, and it's not that big of a deal.
Then the AI is vastly improved aswell.
Basically, if you have played Hearts of Iron 2 / Doomsday and want something better, a little fresher and something to keep you busy for a long while you should update to Hearts of Iron 3. If you didn't like the earlier Hearts of Iron, you wont like this either, probably.
And it's not that expensive either. Buy it! You won't regret it.
I should add that the game requires a little more from your PC than the earlier, especially when playing as either the big nations like USSR or if you're conquering lots of land there will also be more calculations to be done by the processor, as I said, it's more complex than the earlier, a lot more details to everything.
Anyway, don't hesitate on getting it.Read full review
- officers_marque...Oct 01, 2009by
HOI3 not to happy with the game
Well, the packaging is nice and the rule book is indexed so you can find things. I have Windows XP, a great video card and plenty of gigs to run this thing but I found it to be a memory hog which essentially slows the game down to a crawl when you first load it up. The maps and extra zones are too over bearing as now you are fighting for three zones instead of what used to be one, like in HOI2. The auto pilot AI features for production and research, etc., are still dumb and need to be watched. Overall not impressed and find myself going back to playing HOI2. Just didn't dig the new layout and I really wanted to like this version. Might even trade or sell it?
- architectathear...Oct 02, 2010by
Comprehensive but SLOW paced
The game is really comprehensive, you can do just about anything you want. I really like the fact that you can be virtually any country in the world during WWII. There is nothing else like it to my knowledge. However, the pace the programmers have set for the game is excruciating slow even at the "high speed" setting. Its good to get an hourly breakdown in game time, but it is also nice to be able to skip the few first years in high speed to get to some action.
- hieronymosofcar...Dec 08, 2011by
Complex, challenging and addictive gameplay at a very low price
Great game if you're familiar with earlier HOI2 releases, or if you're a natural micromanager into a real challenge. Very complex gameplay and strategy considerations. Anything less than the 1.4 patch is a waste of time.
Even better, upgrade to the later DLC's, which make this game a "5 of 5 stars" game. Without them, only 4 of 5.